James Turk
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e5415d344f
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8 bit
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2003-01-24 11:12:23 +00:00 |
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James Turk
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3de4a7a26f
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Updated examples to provide better style and use newer features.
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2003-01-12 19:00:14 +00:00 |
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James Turk
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d4bb0e5c3d
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ZRect/ZImage problems
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2003-01-08 06:07:06 +00:00 |
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James Turk
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ae260fb373
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Added IDs
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2003-01-04 05:18:51 +00:00 |
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James Turk
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ca5e2eb965
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Added IDs
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2003-01-04 05:17:56 +00:00 |
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James Turk
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8219992471
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Added Framerate Limit Code
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2003-01-04 05:16:01 +00:00 |
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James Turk
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0c91076417
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Copyright updates.
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2002-12-29 07:09:44 +00:00 |
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James Turk
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7a045c5c7a
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updated
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2002-12-29 06:53:45 +00:00 |
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James Turk
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d264e47637
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Copyright updates.
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2002-12-29 06:50:19 +00:00 |
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James Turk
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6d5c0637be
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ZImage::Reload
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2002-12-27 18:56:17 +00:00 |
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James Turk
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4fbdebfe78
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Updated Directions
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2002-12-27 03:22:30 +00:00 |
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James Turk
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7d30f555c5
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Surface Loss Protection
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2002-12-27 03:15:33 +00:00 |
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James Turk
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0a112e38f9
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removed switch option
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2002-12-22 06:06:46 +00:00 |
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James Turk
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85f2e745ad
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0.8.0-rc4 (fixing rc3)
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2002-12-22 04:31:15 +00:00 |
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James Turk
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045eeba3bd
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Fixed time based movement in ZRectTest. \n As well as several warnings
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2002-12-21 09:02:23 +00:00 |
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James Turk
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8c475bd065
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ClearScreen to Clear
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2002-12-12 02:57:32 +00:00 |
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James Turk
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ff3c22d38e
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ZRect to floats.
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2002-12-04 05:22:39 +00:00 |
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James Turk
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89379b6dad
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Fixed floating point warnings.
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2002-12-03 06:34:09 +00:00 |
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James Turk
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e322cb6cb1
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KeyPress added.
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2002-12-03 06:19:43 +00:00 |
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James Turk
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7fa309c4af
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OpenGL Rotation and Zooming.
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2002-12-02 00:36:35 +00:00 |
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James Turk
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d2dcd9f396
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changing to binary
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2002-12-02 00:31:38 +00:00 |
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James Turk
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0b4a53e53f
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changing to binary
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2002-12-02 00:30:00 +00:00 |
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James Turk
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a123fd50c9
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ZRect::Draw
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2002-12-01 08:36:39 +00:00 |
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James Turk
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106c8aab48
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Major 0.7.7 Update. All OpenGL Work was done offline.
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2002-12-01 07:56:17 +00:00 |
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James Turk
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8da954fd7d
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0.7.5
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2002-11-28 23:15:52 +00:00 |
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James Turk
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8d0409bd0c
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Initial revision
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2002-11-21 05:40:49 +00:00 |
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