ZRect to floats.

This commit is contained in:
James Turk 2002-12-04 05:22:39 +00:00
parent e135a38e91
commit ff3c22d38e
3 changed files with 45 additions and 43 deletions

View File

@ -13,7 +13,7 @@
File: ZE_ZRect.h <br>
Description: Header file for core ZEngine Rectangle Object. <br>
Author(s): James Turk <br>
$Id: ZE_ZRect.h,v 1.2 2002/12/01 08:36:39 cozman Exp $<br>
$Id: ZE_ZRect.h,v 1.3 2002/12/04 05:22:40 cozman Exp $<br>
\file ZE_ZRect.h
\brief Definition file for ZRect.
@ -38,13 +38,13 @@ class ZRect
{
protected:
//! X Position of top left corner of rectangle.
int rX;
float rX;
//! Y Position of top left corner of rectangle.
int rY;
float rY;
//! Width of Rectangle.
int rWidth;
float rWidth;
//! Height of Rectangle.
int rHeight;
float rHeight;
public:
@ -64,7 +64,7 @@ class ZRect
\param width Value for width.
\param height Value for height.
**/
ZRect(int x, int y, int width, int height);
ZRect(float x, float y, float width, float height);
/*!
\brief Copy constructor for ZRect.
@ -111,7 +111,7 @@ class ZRect
\param x New x position for rectangle.
\param y New y position for rectangle.
**/
void Move(int x, int y);
void Move(float x, float y);
/*!
\brief Changes the location of the rectangle based upon the current location.
@ -120,7 +120,7 @@ class ZRect
\param xMove Offset for new x position from current.
\param yMove Offset for new y position from current.
**/
void MoveRel(int xMove, int yMove);
void MoveRel(float xMove, float yMove);
/*!
\brief Resize rectangle.
@ -129,7 +129,7 @@ class ZRect
\param width New width for rectangle.
\param height New height for rectangle.
**/
void Resize(int width, int height);
void Resize(float width, float height);
/*!
\brief Grows or shrinks current rectangle.
@ -138,7 +138,7 @@ class ZRect
\param widthChange Amount to add or subtract from width.
\param heightChange Amount to add or subtract from height.
**/
void ResizeRel(int widthChange, int heightChange);
void ResizeRel(float widthChange, float heightChange);
/*!
\brief Check if one ZRect intersects another.
@ -157,7 +157,7 @@ class ZRect
\param y Y value of poitn to check.
\return Boolean variable, true if point is inside rectangle, false otherwise.
**/
bool Contains(int x, int y) const;
bool Contains(float x, float y) const;
/*!
\brief Check if a rectangle contains a given point.
@ -191,7 +191,7 @@ class ZRect
Access private X location member.
\return Value of mX.
**/
int X() const;
float X() const;
/*!
\brief Returns Y Location.
@ -199,7 +199,7 @@ class ZRect
Access private Y location member.
\return Value of mY.
**/
int Y() const;
float Y() const;
/*!
\brief Return position of left side.
@ -207,7 +207,7 @@ class ZRect
Find X position of left side of rectangle.
\return X position of left side.
**/
int Left() const;
float Left() const;
/*!
\brief Return position of right side.
@ -215,7 +215,7 @@ class ZRect
Find X position of right side of rectangle.
\return X position of right side.
**/
int Right() const;
float Right() const;
/*!
\brief Return position of top side.
@ -223,7 +223,7 @@ class ZRect
Find Y position of top side of rectangle.
\return Y position of top side.
**/
int Top() const;
float Top() const;
/*!
\brief Return position of bottom side.
@ -231,7 +231,7 @@ class ZRect
Find Y position of left side of rectangle.
\return Y position of bottom side.
**/
int Bottom() const;
float Bottom() const;
/*!
\brief Returns Width.
@ -239,7 +239,7 @@ class ZRect
Access private width member.
\return Value of mWidth.
**/
int Width() const;
float Width() const;
/*!
\brief Returns Height.
@ -247,7 +247,7 @@ class ZRect
Access private height member.
\return Value of mHeight.
**/
int Height() const;
float Height() const;
};
} //namspace ZE

View File

@ -13,7 +13,7 @@
File: ZE_ZRect.cpp <br>
Description: Implementation source file for core ZEngine Rectangle Object. <br>
Author(s): James Turk <br>
$Id: ZE_ZRect.cpp,v 1.2 2002/12/01 08:36:39 cozman Exp $<br>
$Id: ZE_ZRect.cpp,v 1.3 2002/12/04 05:22:39 cozman Exp $<br>
\file ZE_ZRect.cpp
\brief Source file for ZRect.
@ -31,7 +31,7 @@ ZRect::ZRect() :
{
}
ZRect::ZRect(int x, int y, int width, int height) :
ZRect::ZRect(float x, float y, float width, float height) :
rX(x),rY(y),rWidth(width),rHeight(height)
{
}
@ -90,32 +90,32 @@ void ZRect::Draw(Uint8 red, Uint8 green, Uint8 blue, Uint8 alpha)
{
glColor4ub(red,green,blue,alpha);
glBegin(GL_QUADS);
glVertex2i(rX, rY);
glVertex2i(rX+rWidth, rY);
glVertex2i(rX+rWidth, rY+rHeight);
glVertex2i(rX, rY+rHeight);
glVertex2f(rX, rY);
glVertex2f(rX+rWidth, rY);
glVertex2f(rX+rWidth, rY+rHeight);
glVertex2f(rX, rY+rHeight);
glEnd();
}
void ZRect::Move(int x, int y)
void ZRect::Move(float x, float y)
{
rX = x;
rY = y;
}
void ZRect::MoveRel(int xMove, int yMove)
void ZRect::MoveRel(float xMove, float yMove)
{
rX += xMove;
rY += yMove;
}
void ZRect::Resize(int width, int height)
void ZRect::Resize(float width, float height)
{
rWidth = width;
rHeight = height;
}
void ZRect::ResizeRel(int widthChange, int heightChange)
void ZRect::ResizeRel(float widthChange, float heightChange)
{
rWidth += widthChange;
rHeight += heightChange;
@ -127,7 +127,7 @@ bool ZRect::Intersects(const ZRect &rect) const
rY > rect.Bottom() || rect.Top() > rY+rHeight);
}
bool ZRect::Contains(int x, int y) const
bool ZRect::Contains(float x, float y) const
{
return x > rX && x < rX+rWidth && y > rY && y < rY+rHeight;
}
@ -141,7 +141,7 @@ bool ZRect::Contains(const ZRect &rect) const
ZRect ZRect::Intersection(const ZRect &rect) const
{
int tempX=0,tempY=0,tempW=0,tempH=0;
float tempX=0,tempY=0,tempW=0,tempH=0;
if(Intersects(rect))
{
@ -169,42 +169,42 @@ SDL_Rect ZRect::SDLrect() const
return ret;
}
int ZRect::X() const
float ZRect::X() const
{
return rX;
}
int ZRect::Y() const
float ZRect::Y() const
{
return rY;
}
int ZRect::Left() const
float ZRect::Left() const
{
return rX;
}
int ZRect::Right() const
float ZRect::Right() const
{
return rX+rWidth;
}
int ZRect::Top() const
float ZRect::Top() const
{
return rY;
}
int ZRect::Bottom() const
float ZRect::Bottom() const
{
return rY+rHeight;
}
int ZRect::Width() const
float ZRect::Width() const
{
return rWidth;
}
int ZRect::Height() const
float ZRect::Height() const
{
return rHeight;
}

View File

@ -35,6 +35,7 @@ void Test()
{
ZEngine *engine = ZEngine::GetInstance();
ZRect moveRect(0,0,25,25),stillRect(100,100,100,100);
double movDelta;
do
{
@ -49,14 +50,15 @@ void Test()
if(engine->KeyIsPressed(SDLK_ESCAPE))
engine->RequestQuit();
//movement//
movDelta = engine->GetFrameTime()*30;
if(engine->KeyPress(SDLK_LEFT))
moveRect.MoveRel(-3,0);
moveRect.MoveRel(-movDelta,0);
if(engine->KeyPress(SDLK_RIGHT))
moveRect.MoveRel(3,0);
moveRect.MoveRel(movDelta,0);
if(engine->KeyPress(SDLK_UP))
moveRect.MoveRel(0,-3);
moveRect.MoveRel(0,-movDelta);
if(engine->KeyPress(SDLK_DOWN))
moveRect.MoveRel(0,3);
moveRect.MoveRel(0,movDelta);
if(engine->KeyIsPressed(SDLK_EQUALS))
{
moveRect.MoveRel(-1,-1);