ZE_main changes
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@ -13,7 +13,7 @@
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\brief Definition file for core ZEngine class.
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\brief Definition file for core ZEngine class.
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ZEngine Game Engine core Engine definition.
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ZEngine Game Engine core Engine definition.
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<br>$Id: ZE_ZEngine.h,v 1.47 2003/08/08 03:54:34 cozman Exp $<br>
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<br>$Id: ZE_ZEngine.h,v 1.48 2003/09/09 02:49:10 cozman Exp $<br>
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\author James Turk
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\author James Turk
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**/
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**/
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@ -137,9 +137,10 @@ class ZEngine
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static ZEngine* GetInstance();
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static ZEngine* GetInstance();
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/*!
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/*!
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\brief Release Instance.
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\brief Release Instance (obsolete as of 0.8.5).
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Release memory held by instance of engine and closes window.
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Release memory held by instance of engine and closes window.
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If you are using ZE_main (new in 0.8.5) this needs not ever be called.
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**/
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**/
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static void ReleaseInstance();
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static void ReleaseInstance();
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