diff --git a/include/ZE_ZEngine.h b/include/ZE_ZEngine.h
index b75aa93..7d91284 100644
--- a/include/ZE_ZEngine.h
+++ b/include/ZE_ZEngine.h
@@ -13,7 +13,7 @@
\brief Definition file for core ZEngine class.
ZEngine Game Engine core Engine definition.
-
$Id: ZE_ZEngine.h,v 1.47 2003/08/08 03:54:34 cozman Exp $
+
$Id: ZE_ZEngine.h,v 1.48 2003/09/09 02:49:10 cozman Exp $
\author James Turk
**/
@@ -137,9 +137,10 @@ class ZEngine
static ZEngine* GetInstance();
/*!
- \brief Release Instance.
+ \brief Release Instance (obsolete as of 0.8.5).
- Release memory held by instance of engine and closes window.
+ Release memory held by instance of engine and closes window.
+ If you are using ZE_main (new in 0.8.5) this needs not ever be called.
**/
static void ReleaseInstance();