Fixed documentation in ZEngine.

This commit is contained in:
James Turk 2003-02-03 00:04:28 +00:00
parent 3d6077a474
commit 5f3a27ddb8

View File

@ -13,7 +13,7 @@
File: ZE_ZEngine.h <br> File: ZE_ZEngine.h <br>
Description: Header file for ZEngine class, the core of the ZEngine. <br> Description: Header file for ZEngine class, the core of the ZEngine. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZEngine.h,v 1.19 2003/02/02 23:30:15 cozman Exp $<br> $Id: ZE_ZEngine.h,v 1.20 2003/02/03 00:04:28 cozman Exp $<br>
\file ZE_ZEngine.h \file ZE_ZEngine.h
\brief Definition file for core ZEngine class. \brief Definition file for core ZEngine class.
@ -386,9 +386,8 @@ class ZEngine
/*! /*!
\brief Set Key repeat rate. \brief Set Key repeat rate.
Calls SDL_EnableKeyRepeat(rate,rate) because usually this is the desired movement style for games. Calls SDL_EnableKeyRepeat(rate,rate) because usually this is the desired movement style for games. 0 to disable.
The rate is set to 30 upon the creation of the display, pass zero to disable this. If 2 different values are needed SDL_EnableKeyRepeat can be called separately: http://sdldoc.csn.ul.ie/sdlenablekeyrepeat.php.
SDL_EnableKeyRepeat can be called separately: http://sdldoc.csn.ul.ie/sdlenablekeyrepeat.php.
\param rate Desired key repeat rate. \param rate Desired key repeat rate.
**/ **/