From 5f3a27ddb8a8a52e1c587cd96fad46ad16ab62a1 Mon Sep 17 00:00:00 2001 From: James Turk Date: Mon, 3 Feb 2003 00:04:28 +0000 Subject: [PATCH] Fixed documentation in ZEngine. --- include/ZE_ZEngine.h | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/include/ZE_ZEngine.h b/include/ZE_ZEngine.h index 62391bb..80c03c4 100644 --- a/include/ZE_ZEngine.h +++ b/include/ZE_ZEngine.h @@ -13,7 +13,7 @@ File: ZE_ZEngine.h
Description: Header file for ZEngine class, the core of the ZEngine.
Author(s): James Turk
-$Id: ZE_ZEngine.h,v 1.19 2003/02/02 23:30:15 cozman Exp $
+$Id: ZE_ZEngine.h,v 1.20 2003/02/03 00:04:28 cozman Exp $
\file ZE_ZEngine.h \brief Definition file for core ZEngine class. @@ -386,9 +386,8 @@ class ZEngine /*! \brief Set Key repeat rate. - Calls SDL_EnableKeyRepeat(rate,rate) because usually this is the desired movement style for games. - The rate is set to 30 upon the creation of the display, pass zero to disable this. - SDL_EnableKeyRepeat can be called separately: http://sdldoc.csn.ul.ie/sdlenablekeyrepeat.php. + Calls SDL_EnableKeyRepeat(rate,rate) because usually this is the desired movement style for games. 0 to disable. + If 2 different values are needed SDL_EnableKeyRepeat can be called separately: http://sdldoc.csn.ul.ie/sdlenablekeyrepeat.php. \param rate Desired key repeat rate. **/