diff --git a/include/ZE_ZEngine.h b/include/ZE_ZEngine.h
index 62391bb..80c03c4 100644
--- a/include/ZE_ZEngine.h
+++ b/include/ZE_ZEngine.h
@@ -13,7 +13,7 @@
File: ZE_ZEngine.h
Description: Header file for ZEngine class, the core of the ZEngine.
Author(s): James Turk
-$Id: ZE_ZEngine.h,v 1.19 2003/02/02 23:30:15 cozman Exp $
+$Id: ZE_ZEngine.h,v 1.20 2003/02/03 00:04:28 cozman Exp $
\file ZE_ZEngine.h
\brief Definition file for core ZEngine class.
@@ -386,9 +386,8 @@ class ZEngine
/*!
\brief Set Key repeat rate.
- Calls SDL_EnableKeyRepeat(rate,rate) because usually this is the desired movement style for games.
- The rate is set to 30 upon the creation of the display, pass zero to disable this.
- SDL_EnableKeyRepeat can be called separately: http://sdldoc.csn.ul.ie/sdlenablekeyrepeat.php.
+ Calls SDL_EnableKeyRepeat(rate,rate) because usually this is the desired movement style for games. 0 to disable.
+ If 2 different values are needed SDL_EnableKeyRepeat can be called separately: http://sdldoc.csn.ul.ie/sdlenablekeyrepeat.php.
\param rate Desired key repeat rate.
**/