ocean nav

This commit is contained in:
James Turk 2023-04-23 03:42:57 -05:00
parent b52ddbcdbc
commit 51d19fe4bf

View File

@ -48,43 +48,53 @@ end
_scenes.title = {start=nil, draw=draw_title, update=update_title}
function start_ocean()
ocean_wind_x = 0
ocean_wind_y = 0
end
function draw_ocean()
cls(12)
local ocean_anim = {[0]=0, 0, 1, 2, 3, 4, 0, 0, 0, 0, 0, 0, 0}
if ocean_wind_x ~= 0 or ocean_wind_y ~= 0 then
local wind_x = headings[wind_heading].dx
local wind_y = headings[wind_heading].dy
if wind_x ~= 0 or wind_y ~= 0 then
for x=0,15 do
for y=0,15 do
local anim = ocean_anim[(flr(time()*4) - ocean_wind_y*y - ocean_wind_x*x) % #ocean_anim]
local anim = ocean_anim[(flr(time()*4) - wind_y*y - wind_x*x) % #ocean_anim]
local base = 0
if ocean_wind_y ~= 0 then base = 5 end
if wind_y ~= 0 then base = 5 end
if anim > 0 then
spr(base+anim, 8*x, 8*y, 1, 1, ocean_wind_x < 0, ocean_wind_y < 0)
spr(base+anim, 8*x, 8*y, 1, 1, wind_x < 0, wind_y < 0)
end
end
end
end
map(player_x-8, player_y-8, 0, 0, 16, 16)
-- DEBUG
print("player: "..player_x..", "..player_y.." heading: "..headings[player_heading].name)
print("wind: "..ocean_wind_x..", "..ocean_wind_y)
draw_ship(player_ship, player_heading, 64, 64)
-- hud
rectfill(0, 110, 128, 128, 15)
--pal(4, 132) -- leather
rect(0, 110, 127, 127, 4)
for x=0,128,16 do
line(x, 110, x, 127, 4)
end
-- for x=0,128,16 do
-- line(x, 110, x, 127, 4)
-- end
palt(0, false)
palt(1, true)
local icon_y = 118
local text_y = 112
-- compass
print(headings[player_heading].name, 6, 112, 4)
spr(73, 5, 118)
print(headings[player_heading].name, 6, text_y, 4)
spr(73, 5, icon_y)
-- bird
print(headings[wind_heading].name.." "..wind_speed.." knots", 20, text_y, 4)
spr(74, 19, icon_y)
-- sextant
print(player_x..","..player_y, 60, text_y, 4)
spr(76, 60, icon_y)
-- cannon
print("3/3", 90, text_y, 4)
spr(77, 90, icon_y)
palt()
--spr_r(9, 4, 120, 120, 1, 1, false, false, 4, 4, headings[player_heading].angle, 1)
--function spr_r(i, j, x, y, w, h, flip_x, flip_y, pivot_x, pivot_y, angle, transparent_color)
@ -135,6 +145,8 @@ player_x = 20
player_y = 20
player_heading = 0
last_move_time = 0
wind_heading = 0
wind_speed = 0
-- external utils
@ -221,14 +233,14 @@ cccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc
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