experiments-monogame/UPWG/Manhattan/Manhattan.cs

33 lines
709 B
C#
Executable File

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Elite;
namespace Manhattan
{
public class ManhattanGame : Engine
{
public ManhattanGame(int width, int height, Color clearColor) : base(width, height, clearColor)
{
}
protected override void Initialize()
{
base.Initialize();
Scene = new Flying();
}
}
public class Flying : Scene
{
public override void Draw(float elapsed)
{
base.Update(elapsed);
}
public override void Update(float elapsed)
{
base.Update(elapsed);
}
}
}