33 lines
709 B
C#
33 lines
709 B
C#
|
using Microsoft.Xna.Framework;
|
|||
|
using Microsoft.Xna.Framework.Graphics;
|
|||
|
using Microsoft.Xna.Framework.Input;
|
|||
|
using Elite;
|
|||
|
|
|||
|
namespace Manhattan
|
|||
|
{
|
|||
|
public class ManhattanGame : Engine
|
|||
|
{
|
|||
|
public ManhattanGame(int width, int height, Color clearColor) : base(width, height, clearColor)
|
|||
|
{
|
|||
|
}
|
|||
|
|
|||
|
protected override void Initialize()
|
|||
|
{
|
|||
|
base.Initialize();
|
|||
|
Scene = new Flying();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public class Flying : Scene
|
|||
|
{
|
|||
|
public override void Draw(float elapsed)
|
|||
|
{
|
|||
|
base.Update(elapsed);
|
|||
|
}
|
|||
|
|
|||
|
public override void Update(float elapsed)
|
|||
|
{
|
|||
|
base.Update(elapsed);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|