experiments-monogame/UPWG/Elite/Entity.cs

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C#
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2024-09-06 23:47:51 +00:00
namespace Elite
{
public class Component
{
public Entity Entity;
}
public interface IUpdateable
{
void Update();
}
public interface
public class Entity
{
private static uint _nextId;
public string Name;
public readonly int Id;
private readonly FastList<Component
}
}