29 lines
862 B
C
29 lines
862 B
C
/*******************************************************************************
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002-2004 James Turk
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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#ifndef __ze_defines_h__
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#define __ze_defines_h__
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//Defines- undefine any of these if you dont have the indicated SDL extension//
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#define ZE_OGL (1)
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#define ZE_SDL (2)
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#define GFX_BACKEND (ZE_OGL)
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#define ZE_NONE (0)
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#define ZE_MIXER (1)
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#define ZE_AUDIERE (2)
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#define SND_BACKEND (ZE_MIXER)
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#define USE_SDL_TTF
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#define USE_SDL_IMAGE
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#endif //__ze_defines_h__
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