/******************************************************************************* This file is Part of the ZEngine Library for 2D game development. Copyright (C) 2002-2004 James Turk Licensed under a BSD-style license. The maintainer of this library is James Turk (james@conceptofzero.net) and the home of this Library is http://www.zengine.sourceforge.net *******************************************************************************/ #ifndef __ze_defines_h__ #define __ze_defines_h__ //Defines- undefine any of these if you dont have the indicated SDL extension// #define ZE_OGL (1) #define ZE_SDL (2) #define GFX_BACKEND (ZE_OGL) #define ZE_NONE (0) #define ZE_MIXER (1) #define ZE_AUDIERE (2) #define SND_BACKEND (ZE_MIXER) #define USE_SDL_TTF #define USE_SDL_IMAGE #endif //__ze_defines_h__