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ZE::SoundData Class Reference

#include <ZE_DataPtr.h>

List of all members.


Detailed Description

Class used to keep track of loaded data and associate a Mix_Chunk with an index number and filename.


Public Methods

 SoundData ()
 Initialize SoundData.


Public Attributes

Mix_Chunk * sound
 Pointer to SDL_Mixer sound effect data.

string filename
 File sound effect was loaded from.


Constructor & Destructor Documentation

ZE::SoundData::SoundData   [inline]
 

Sets sound pointer to NULL


The documentation for this class was generated from the following file:
Generated on Wed Nov 20 01:18:05 2002 for ZEngine by doxygen1.3-rc1