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ZEngine Documentation
0.8.0-rc4
- Author:
- James Turk
- Version:
- 0.8.0-rc2
- Date:
- December 12, 2002
About ZEngine
ZEngine is designed to wrap common interfaces of the SDL API in an Object Oriented manner.
It is licensed under a very liberal BSD-style license, and anyone is free to suggest or implement changes to be added to the Engine.
In addition ZEngine aims to provide a core engine which can be used to develop a game without having to rewrite large amounts of code.
As of version 0.7.7 ZEngine uses OpenGL rather than SDL to do 2D drawing, thus increasing the uses of the engine and making the engine much faster in all tested cases.
The ZEngine website can be found at http://zengine.sourceforge.net/.
Licensing
This file is Part of the ZEngine Library for SDL Game Development.
Copyright (C) 2002 ConceptOfZero.net
Licensed under the BSD License, see licensing.txt.
and the library is developed for http://www.conceptofzero.net/
Contributing Authors
James Turk james@conceptofzero.net - Core Engine, Design, Docs, and Classes
Gamer Tazar tazar@conceptofzero.net - OpenGL assistance
Generated on Sat Dec 21 23:20:23 2002 for ZEngine by
1.3-rc2