Copyright updates.
This commit is contained in:
parent
73011f1fa7
commit
d264e47637
@ -1,11 +1,11 @@
|
||||
/*******************************************************************************
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||||
This file is Part of the ZEngine Library for SDL Game Development.
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||||
Copyright (C) 2002 ConceptOfZero.net
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||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (jturk@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
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||||
The maintainer of this library is James Turk (james@conceptofzero.net)
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||||
and the home of this Library is http://www.zengine.sourceforge.net
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||||
*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_Defines.h <br>
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Description: Defines header file for ZEngine class, where all #define statements to control compilation options are placed. <br>
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Author(s): James Turk <br>
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$Id: ZE_Defines.h,v 1.3 2002/12/01 07:56:17 cozman Exp $<br>
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$Id: ZE_Defines.h,v 1.4 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_Defines.h
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\brief Define file for ZEngine.
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@ -1,11 +1,11 @@
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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||||
This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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||||
|
||||
Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
|
||||
|
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_Error.h <br>
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Description: Header file for ZEngine Error Handling Functions. <br>
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Author(s): James Turk <br>
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$Id: ZE_Error.h,v 1.3 2002/12/05 00:00:42 cozman Exp $<br>
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$Id: ZE_Error.h,v 1.4 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_Error.h
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\brief Definition file for ZEngine Error Handling Functions.
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@ -1,11 +1,11 @@
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/*******************************************************************************
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||||
This file is Part of the ZEngine Library for SDL Game Development.
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||||
Copyright (C) 2002 ConceptOfZero.net
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
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|
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_Includes.h <br>
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Description: Header file for ZEngine universal includes. <br>
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Author(s): James Turk <br>
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$Id: ZE_Includes.h,v 1.3 2002/12/01 07:56:17 cozman Exp $<br>
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$Id: ZE_Includes.h,v 1.4 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_Includes.h
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\brief Include file for SDL and C++ Includes that many ZEngine files need.
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@ -1,11 +1,11 @@
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_Macros.h <br>
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Description: Header file for ZEngine Macros. <br>
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Author(s): James Turk <br>
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$Id: ZE_Macros.h,v 1.3 2002/12/04 23:51:22 cozman Exp $<br>
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$Id: ZE_Macros.h,v 1.4 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_Macros.h
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\brief Definition file for ZEngine Macros
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@ -1,11 +1,11 @@
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: Types/ZE_ZConfigFile.h <br>
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Description: Header file for ZEngine INI-Style Config Files.<br>
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Author(s): James Turk <br>
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$Id: ZE_ZConfigFile.h,v 1.4 2002/12/04 23:08:17 cozman Exp $<br>
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$Id: ZE_ZConfigFile.h,v 1.5 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_ZConfigFile.h
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\brief Definition file for ZConfigFile.
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@ -1,11 +1,11 @@
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_ZEngine.h <br>
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Description: Header file for ZEngine class, the core of the ZEngine. <br>
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Author(s): James Turk <br>
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$Id: ZE_ZEngine.h,v 1.7 2002/12/27 03:15:33 cozman Exp $<br>
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$Id: ZE_ZEngine.h,v 1.8 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_ZEngine.h
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\brief Definition file for core ZEngine class.
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@ -1,11 +1,11 @@
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_ZFont.h <br>
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Description: Header file for core ZEngine Font Object. <br>
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Author(s): James Turk <br>
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$Id: ZE_ZFont.h,v 1.2 2002/12/01 07:56:17 cozman Exp $<br>
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$Id: ZE_ZFont.h,v 1.3 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_ZFont.h
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\brief Definition file for ZFont.
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@ -1,11 +1,11 @@
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_ZImage.h <br>
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Description: Header file for core ZEngine Image and Texture Object. <br>
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Author(s): James Turk, Gamer Tazar <br>
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$Id: ZE_ZImage.h,v 1.5 2002/12/27 18:56:17 cozman Exp $<br>
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$Id: ZE_ZImage.h,v 1.6 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_ZImage.h
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\brief Definition file for ZImage.
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@ -1,11 +1,11 @@
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_ZMusic.h <br>
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Description: Header file for core ZEngine Music Wrapper Object. <br>
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Author(s): James Turk <br>
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$Id: ZE_ZMusic.h,v 1.2 2002/12/01 07:56:17 cozman Exp $<br>
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$Id: ZE_ZMusic.h,v 1.3 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_ZMusic.h
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\brief Definition file for ZMusic.
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@ -1,11 +1,11 @@
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_ZObject.h <br>
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Description: Header file for ZEngine core Object ZObject, base of most ZEngine objects. <br>
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Author(s): James Turk <br>
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$Id: ZE_ZObject.h,v 1.2 2002/12/01 07:56:17 cozman Exp $<br>
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$Id: ZE_ZObject.h,v 1.3 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_ZObject.h
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\brief Definition file for ZObject Base Class.
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@ -1,11 +1,11 @@
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_ZRect.h <br>
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Description: Header file for core ZEngine Rectangle Object. <br>
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Author(s): James Turk <br>
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$Id: ZE_ZRect.h,v 1.3 2002/12/04 05:22:40 cozman Exp $<br>
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$Id: ZE_ZRect.h,v 1.4 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_ZRect.h
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\brief Definition file for ZRect.
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@ -1,11 +1,11 @@
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_ZSound.h <br>
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Description: Header file for core ZEngine Sound Wrapper Object. <br>
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Author(s): James Turk <br>
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$Id: ZE_ZSound.h,v 1.2 2002/12/01 07:56:17 cozman Exp $<br>
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$Id: ZE_ZSound.h,v 1.3 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_ZSound.h
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\brief Definition file for ZSound.
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@ -1,11 +1,11 @@
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under the BSD License, see licensing.txt.
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_ZTimer.h <br>
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Description: Header file for core ZEngine Timer Object. <br>
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Author(s): James Turk <br>
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$Id: ZE_ZTimer.h,v 1.2 2002/12/01 07:56:17 cozman Exp $<br>
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$Id: ZE_ZTimer.h,v 1.3 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZE_ZTimer.h
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\brief Definition file for ZTimer.
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@ -3,7 +3,7 @@
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File: ZEngine.h <br>
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Description: Public Header File for ZEngine. <br>
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Author(s): James Turk <br>
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$Id: ZEngine.h,v 1.11 2002/12/27 03:15:33 cozman Exp $<br>
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$Id: ZEngine.h,v 1.12 2002/12/29 06:50:19 cozman Exp $<br>
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\file ZEngine.h
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\brief Header file for ZEngine.
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@ -16,8 +16,8 @@ $Id: ZEngine.h,v 1.11 2002/12/27 03:15:33 cozman Exp $<br>
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\mainpage ZEngine Documentation
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\author James Turk
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\version 0.8.0-rc4
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\date December 26, 2002
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\version 0.8.0
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\date December 29, 2002
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\section ZEngine About ZEngine
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<br>
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@ -31,10 +31,13 @@ $Id: ZEngine.h,v 1.11 2002/12/27 03:15:33 cozman Exp $<br>
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\section Licensing Licensing
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<br>
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<pre> This file is Part of the ZEngine Library for SDL Game Development.
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||||
Copyright (C) 2002 ConceptOfZero.net
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Licensed under the BSD License, see licensing.txt.
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||||
and the library is developed for http://www.conceptofzero.net/
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<pre> This file is Part of the ZEngine Library for 2D game development.
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Copyright (C) 2002, 2003 James Turk
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Licensed under a BSD-style license.
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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</pre>
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\section Authors Contributing Authors
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<br>
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@ -42,6 +45,9 @@ $Id: ZEngine.h,v 1.11 2002/12/27 03:15:33 cozman Exp $<br>
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Gamer Tazar <a href="mailto:tazar@conceptofzero.net">tazar@conceptofzero.net</a> - OpenGL assistance<br>
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**/
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#ifndef __zengine_h__
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#define __zengine_h__
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#include "ZE_ZEngine.h"
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#include "ZE_Macros.h"
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#include "ZE_ZImage.h"
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@ -56,3 +62,4 @@ $Id: ZEngine.h,v 1.11 2002/12/27 03:15:33 cozman Exp $<br>
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#include "ZE_ZMusic.h"
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#endif
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#endif //__zengine_h__
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@ -1,11 +1,11 @@
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/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
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/*!
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@ -13,7 +13,7 @@
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File: ZE_Error.cpp <br>
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||||
Description: Implementation source file for ZEngine error logging utility functions. <br>
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||||
Author(s): James Turk <br>
|
||||
$Id: ZE_Error.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br>
|
||||
$Id: ZE_Error.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
|
||||
|
||||
\file ZE_Error.cpp
|
||||
\brief Source file for error logging utilities.
|
||||
|
@ -1,11 +1,11 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
/*!
|
||||
@ -13,7 +13,7 @@
|
||||
File: ZE_ZConfigFile.cpp <br>
|
||||
Description: Implementation source file for ZConfigFile, the ZEngine INI-Style Config File. <br>
|
||||
Author(s): James Turk <br>
|
||||
$Id: ZE_ZConfigFile.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br>
|
||||
$Id: ZE_ZConfigFile.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
|
||||
|
||||
\file ZE_ZConfigFile.cpp
|
||||
\brief Source file for ZConfigFile.
|
||||
|
@ -1,11 +1,11 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
/*!
|
||||
@ -13,7 +13,7 @@
|
||||
File: ZE_ZEngine.cpp <br>
|
||||
Description: Implementation source file for ZEngine library main singleton class. <br>
|
||||
Author(s): James Turk <br>
|
||||
$Id: ZE_ZEngine.cpp,v 1.8 2002/12/27 03:15:33 cozman Exp $<br>
|
||||
$Id: ZE_ZEngine.cpp,v 1.9 2002/12/29 06:52:07 cozman Exp $<br>
|
||||
|
||||
\file ZE_ZEngine.cpp
|
||||
\brief Central source file for ZEngine.
|
||||
|
@ -1,11 +1,11 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
/*!
|
||||
@ -13,7 +13,7 @@
|
||||
File: ZE_ZFont.cpp <br>
|
||||
Description: Implementation source file for core ZEngine Font Object. <br>
|
||||
Author(s): James Turk <br>
|
||||
$Id: ZE_ZFont.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br>
|
||||
$Id: ZE_ZFont.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
|
||||
|
||||
\file ZE_ZFont.cpp
|
||||
\brief Source file for ZFont.
|
||||
|
@ -1,19 +1,18 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
/*!
|
||||
\par File Header:
|
||||
File: ZE_ZImage.cpp <br>
|
||||
Description: Implementation source file for core ZEngine Image or Texture Object. <br>
|
||||
Author(s): James Turk, Gamer Tazar <br>
|
||||
$Id: ZE_ZImage.cpp,v 1.9 2002/12/27 18:56:17 cozman Exp $<br>
|
||||
$Id: ZE_ZImage.cpp,v 1.10 2002/12/29 06:52:07 cozman Exp $<br>
|
||||
|
||||
\file ZE_ZImage.cpp
|
||||
\brief Source file for ZImage.
|
||||
|
@ -1,11 +1,11 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
/*!
|
||||
@ -13,7 +13,7 @@
|
||||
File: ZE_ZMusic.cpp <br>
|
||||
Description: Implementation source file for core ZEngine Music Object. <br>
|
||||
Author(s): James Turk <br>
|
||||
$Id: ZE_ZMusic.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br>
|
||||
$Id: ZE_ZMusic.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
|
||||
|
||||
\file ZE_ZMusic.cpp
|
||||
\brief Source file for ZMusic.
|
||||
|
@ -1,11 +1,11 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
/*!
|
||||
@ -13,7 +13,7 @@
|
||||
File: ZE_ZRect.cpp <br>
|
||||
Description: Implementation source file for core ZEngine Rectangle Object. <br>
|
||||
Author(s): James Turk <br>
|
||||
$Id: ZE_ZRect.cpp,v 1.3 2002/12/04 05:22:39 cozman Exp $<br>
|
||||
$Id: ZE_ZRect.cpp,v 1.4 2002/12/29 06:52:07 cozman Exp $<br>
|
||||
|
||||
\file ZE_ZRect.cpp
|
||||
\brief Source file for ZRect.
|
||||
|
@ -1,11 +1,11 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
/*!
|
||||
@ -13,7 +13,7 @@
|
||||
File: ZE_ZSound.cpp <br>
|
||||
Description: Implementation source file for core ZEngine Sound Object. <br>
|
||||
Author(s): James Turk <br>
|
||||
$Id: ZE_ZSound.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br>
|
||||
$Id: ZE_ZSound.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
|
||||
|
||||
\file ZE_ZSound.cpp
|
||||
\brief Source file for ZSound.
|
||||
|
@ -1,11 +1,11 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
/*!
|
||||
@ -13,7 +13,7 @@
|
||||
File: ZE_ZTimer.cpp <br>
|
||||
Description: Implementation source file for core ZEngine Timer Object. <br>
|
||||
Author(s): James Turk <br>
|
||||
$Id: ZE_ZTimer.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br>
|
||||
$Id: ZE_ZTimer.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
|
||||
|
||||
\file ZE_ZTimer.cpp
|
||||
\brief Source file for ZTimer.
|
||||
|
@ -1,13 +1,12 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (jturk@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
#include <ZEngine.h>
|
||||
#include <string>
|
||||
using namespace std;
|
||||
|
@ -1,13 +1,12 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (jturk@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
#include <ZEngine.h>
|
||||
#include <string>
|
||||
using namespace std;
|
||||
|
@ -1,13 +1,12 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (jturk@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
#include <ZEngine.h>
|
||||
#include <string>
|
||||
using namespace std;
|
||||
|
@ -1,13 +1,12 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (jturk@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
#include <ZEngine.h>
|
||||
#include <string>
|
||||
using namespace std;
|
||||
|
@ -1,11 +1,11 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (jturk@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
#include <ZEngine.h>
|
||||
|
@ -1,11 +1,11 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (jturk@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
#include <ZEngine.h>
|
||||
|
@ -1,13 +1,12 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for SDL Game Development.
|
||||
Copyright (C) 2002 ConceptOfZero.net
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under the BSD License, see licensing.txt.
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (jturk@conceptofzero.net)
|
||||
and the home of this Library is http://www.conceptofzero.net/
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
#include <ZEngine.h>
|
||||
#include <string>
|
||||
using namespace std;
|
||||
|
Loading…
Reference in New Issue
Block a user