Copyright updates.

This commit is contained in:
James Turk 2002-12-29 06:50:19 +00:00
parent 73011f1fa7
commit d264e47637
30 changed files with 173 additions and 172 deletions

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@ -1,11 +1,11 @@
/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_Defines.h <br> File: ZE_Defines.h <br>
Description: Defines header file for ZEngine class, where all #define statements to control compilation options are placed. <br> Description: Defines header file for ZEngine class, where all #define statements to control compilation options are placed. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_Defines.h,v 1.3 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_Defines.h,v 1.4 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_Defines.h \file ZE_Defines.h
\brief Define file for ZEngine. \brief Define file for ZEngine.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_Error.h <br> File: ZE_Error.h <br>
Description: Header file for ZEngine Error Handling Functions. <br> Description: Header file for ZEngine Error Handling Functions. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_Error.h,v 1.3 2002/12/05 00:00:42 cozman Exp $<br> $Id: ZE_Error.h,v 1.4 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_Error.h \file ZE_Error.h
\brief Definition file for ZEngine Error Handling Functions. \brief Definition file for ZEngine Error Handling Functions.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_Includes.h <br> File: ZE_Includes.h <br>
Description: Header file for ZEngine universal includes. <br> Description: Header file for ZEngine universal includes. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_Includes.h,v 1.3 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_Includes.h,v 1.4 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_Includes.h \file ZE_Includes.h
\brief Include file for SDL and C++ Includes that many ZEngine files need. \brief Include file for SDL and C++ Includes that many ZEngine files need.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_Macros.h <br> File: ZE_Macros.h <br>
Description: Header file for ZEngine Macros. <br> Description: Header file for ZEngine Macros. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_Macros.h,v 1.3 2002/12/04 23:51:22 cozman Exp $<br> $Id: ZE_Macros.h,v 1.4 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_Macros.h \file ZE_Macros.h
\brief Definition file for ZEngine Macros \brief Definition file for ZEngine Macros

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: Types/ZE_ZConfigFile.h <br> File: Types/ZE_ZConfigFile.h <br>
Description: Header file for ZEngine INI-Style Config Files.<br> Description: Header file for ZEngine INI-Style Config Files.<br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZConfigFile.h,v 1.4 2002/12/04 23:08:17 cozman Exp $<br> $Id: ZE_ZConfigFile.h,v 1.5 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_ZConfigFile.h \file ZE_ZConfigFile.h
\brief Definition file for ZConfigFile. \brief Definition file for ZConfigFile.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZEngine.h <br> File: ZE_ZEngine.h <br>
Description: Header file for ZEngine class, the core of the ZEngine. <br> Description: Header file for ZEngine class, the core of the ZEngine. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZEngine.h,v 1.7 2002/12/27 03:15:33 cozman Exp $<br> $Id: ZE_ZEngine.h,v 1.8 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_ZEngine.h \file ZE_ZEngine.h
\brief Definition file for core ZEngine class. \brief Definition file for core ZEngine class.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZFont.h <br> File: ZE_ZFont.h <br>
Description: Header file for core ZEngine Font Object. <br> Description: Header file for core ZEngine Font Object. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZFont.h,v 1.2 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_ZFont.h,v 1.3 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_ZFont.h \file ZE_ZFont.h
\brief Definition file for ZFont. \brief Definition file for ZFont.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZImage.h <br> File: ZE_ZImage.h <br>
Description: Header file for core ZEngine Image and Texture Object. <br> Description: Header file for core ZEngine Image and Texture Object. <br>
Author(s): James Turk, Gamer Tazar <br> Author(s): James Turk, Gamer Tazar <br>
$Id: ZE_ZImage.h,v 1.5 2002/12/27 18:56:17 cozman Exp $<br> $Id: ZE_ZImage.h,v 1.6 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_ZImage.h \file ZE_ZImage.h
\brief Definition file for ZImage. \brief Definition file for ZImage.

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@ -1,11 +1,11 @@
/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZMusic.h <br> File: ZE_ZMusic.h <br>
Description: Header file for core ZEngine Music Wrapper Object. <br> Description: Header file for core ZEngine Music Wrapper Object. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZMusic.h,v 1.2 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_ZMusic.h,v 1.3 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_ZMusic.h \file ZE_ZMusic.h
\brief Definition file for ZMusic. \brief Definition file for ZMusic.

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@ -1,11 +1,11 @@
/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZObject.h <br> File: ZE_ZObject.h <br>
Description: Header file for ZEngine core Object ZObject, base of most ZEngine objects. <br> Description: Header file for ZEngine core Object ZObject, base of most ZEngine objects. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZObject.h,v 1.2 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_ZObject.h,v 1.3 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_ZObject.h \file ZE_ZObject.h
\brief Definition file for ZObject Base Class. \brief Definition file for ZObject Base Class.

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@ -1,11 +1,11 @@
/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZRect.h <br> File: ZE_ZRect.h <br>
Description: Header file for core ZEngine Rectangle Object. <br> Description: Header file for core ZEngine Rectangle Object. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZRect.h,v 1.3 2002/12/04 05:22:40 cozman Exp $<br> $Id: ZE_ZRect.h,v 1.4 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_ZRect.h \file ZE_ZRect.h
\brief Definition file for ZRect. \brief Definition file for ZRect.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZSound.h <br> File: ZE_ZSound.h <br>
Description: Header file for core ZEngine Sound Wrapper Object. <br> Description: Header file for core ZEngine Sound Wrapper Object. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZSound.h,v 1.2 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_ZSound.h,v 1.3 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_ZSound.h \file ZE_ZSound.h
\brief Definition file for ZSound. \brief Definition file for ZSound.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZTimer.h <br> File: ZE_ZTimer.h <br>
Description: Header file for core ZEngine Timer Object. <br> Description: Header file for core ZEngine Timer Object. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZTimer.h,v 1.2 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_ZTimer.h,v 1.3 2002/12/29 06:50:19 cozman Exp $<br>
\file ZE_ZTimer.h \file ZE_ZTimer.h
\brief Definition file for ZTimer. \brief Definition file for ZTimer.

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@ -3,7 +3,7 @@
File: ZEngine.h <br> File: ZEngine.h <br>
Description: Public Header File for ZEngine. <br> Description: Public Header File for ZEngine. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZEngine.h,v 1.11 2002/12/27 03:15:33 cozman Exp $<br> $Id: ZEngine.h,v 1.12 2002/12/29 06:50:19 cozman Exp $<br>
\file ZEngine.h \file ZEngine.h
\brief Header file for ZEngine. \brief Header file for ZEngine.
@ -16,8 +16,8 @@ $Id: ZEngine.h,v 1.11 2002/12/27 03:15:33 cozman Exp $<br>
\mainpage ZEngine Documentation \mainpage ZEngine Documentation
\author James Turk \author James Turk
\version 0.8.0-rc4 \version 0.8.0
\date December 26, 2002 \date December 29, 2002
\section ZEngine About ZEngine \section ZEngine About ZEngine
<br> <br>
@ -31,10 +31,13 @@ $Id: ZEngine.h,v 1.11 2002/12/27 03:15:33 cozman Exp $<br>
\section Licensing Licensing \section Licensing Licensing
<br> <br>
<pre> This file is Part of the ZEngine Library for SDL Game Development. <pre> This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt.
and the library is developed for http://www.conceptofzero.net/ Licensed under a BSD-style license.
The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.zengine.sourceforge.net
</pre> </pre>
\section Authors Contributing Authors \section Authors Contributing Authors
<br> <br>
@ -42,6 +45,9 @@ $Id: ZEngine.h,v 1.11 2002/12/27 03:15:33 cozman Exp $<br>
Gamer Tazar <a href="mailto:tazar@conceptofzero.net">tazar@conceptofzero.net</a> - OpenGL assistance<br> Gamer Tazar <a href="mailto:tazar@conceptofzero.net">tazar@conceptofzero.net</a> - OpenGL assistance<br>
**/ **/
#ifndef __zengine_h__
#define __zengine_h__
#include "ZE_ZEngine.h" #include "ZE_ZEngine.h"
#include "ZE_Macros.h" #include "ZE_Macros.h"
#include "ZE_ZImage.h" #include "ZE_ZImage.h"
@ -56,3 +62,4 @@ $Id: ZEngine.h,v 1.11 2002/12/27 03:15:33 cozman Exp $<br>
#include "ZE_ZMusic.h" #include "ZE_ZMusic.h"
#endif #endif
#endif //__zengine_h__

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (james@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_Error.cpp <br> File: ZE_Error.cpp <br>
Description: Implementation source file for ZEngine error logging utility functions. <br> Description: Implementation source file for ZEngine error logging utility functions. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_Error.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_Error.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
\file ZE_Error.cpp \file ZE_Error.cpp
\brief Source file for error logging utilities. \brief Source file for error logging utilities.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (james@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZConfigFile.cpp <br> File: ZE_ZConfigFile.cpp <br>
Description: Implementation source file for ZConfigFile, the ZEngine INI-Style Config File. <br> Description: Implementation source file for ZConfigFile, the ZEngine INI-Style Config File. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZConfigFile.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_ZConfigFile.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
\file ZE_ZConfigFile.cpp \file ZE_ZConfigFile.cpp
\brief Source file for ZConfigFile. \brief Source file for ZConfigFile.

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@ -1,11 +1,11 @@
/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (james@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZEngine.cpp <br> File: ZE_ZEngine.cpp <br>
Description: Implementation source file for ZEngine library main singleton class. <br> Description: Implementation source file for ZEngine library main singleton class. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZEngine.cpp,v 1.8 2002/12/27 03:15:33 cozman Exp $<br> $Id: ZE_ZEngine.cpp,v 1.9 2002/12/29 06:52:07 cozman Exp $<br>
\file ZE_ZEngine.cpp \file ZE_ZEngine.cpp
\brief Central source file for ZEngine. \brief Central source file for ZEngine.

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@ -1,11 +1,11 @@
/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (james@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZFont.cpp <br> File: ZE_ZFont.cpp <br>
Description: Implementation source file for core ZEngine Font Object. <br> Description: Implementation source file for core ZEngine Font Object. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZFont.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_ZFont.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
\file ZE_ZFont.cpp \file ZE_ZFont.cpp
\brief Source file for ZFont. \brief Source file for ZFont.

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@ -1,19 +1,18 @@
/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (james@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
\par File Header: \par File Header:
File: ZE_ZImage.cpp <br> File: ZE_ZImage.cpp <br>
Description: Implementation source file for core ZEngine Image or Texture Object. <br> Description: Implementation source file for core ZEngine Image or Texture Object. <br>
Author(s): James Turk, Gamer Tazar <br> Author(s): James Turk, Gamer Tazar <br>
$Id: ZE_ZImage.cpp,v 1.9 2002/12/27 18:56:17 cozman Exp $<br> $Id: ZE_ZImage.cpp,v 1.10 2002/12/29 06:52:07 cozman Exp $<br>
\file ZE_ZImage.cpp \file ZE_ZImage.cpp
\brief Source file for ZImage. \brief Source file for ZImage.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (james@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZMusic.cpp <br> File: ZE_ZMusic.cpp <br>
Description: Implementation source file for core ZEngine Music Object. <br> Description: Implementation source file for core ZEngine Music Object. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZMusic.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_ZMusic.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
\file ZE_ZMusic.cpp \file ZE_ZMusic.cpp
\brief Source file for ZMusic. \brief Source file for ZMusic.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (james@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZRect.cpp <br> File: ZE_ZRect.cpp <br>
Description: Implementation source file for core ZEngine Rectangle Object. <br> Description: Implementation source file for core ZEngine Rectangle Object. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZRect.cpp,v 1.3 2002/12/04 05:22:39 cozman Exp $<br> $Id: ZE_ZRect.cpp,v 1.4 2002/12/29 06:52:07 cozman Exp $<br>
\file ZE_ZRect.cpp \file ZE_ZRect.cpp
\brief Source file for ZRect. \brief Source file for ZRect.

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@ -1,11 +1,11 @@
/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (james@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZSound.cpp <br> File: ZE_ZSound.cpp <br>
Description: Implementation source file for core ZEngine Sound Object. <br> Description: Implementation source file for core ZEngine Sound Object. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZSound.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_ZSound.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
\file ZE_ZSound.cpp \file ZE_ZSound.cpp
\brief Source file for ZSound. \brief Source file for ZSound.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (james@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
/*! /*!
@ -13,7 +13,7 @@
File: ZE_ZTimer.cpp <br> File: ZE_ZTimer.cpp <br>
Description: Implementation source file for core ZEngine Timer Object. <br> Description: Implementation source file for core ZEngine Timer Object. <br>
Author(s): James Turk <br> Author(s): James Turk <br>
$Id: ZE_ZTimer.cpp,v 1.2 2002/12/01 07:56:17 cozman Exp $<br> $Id: ZE_ZTimer.cpp,v 1.3 2002/12/29 06:52:07 cozman Exp $<br>
\file ZE_ZTimer.cpp \file ZE_ZTimer.cpp
\brief Source file for ZTimer. \brief Source file for ZTimer.

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
#include <ZEngine.h> #include <ZEngine.h>
#include <string> #include <string>
using namespace std; using namespace std;

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
#include <ZEngine.h> #include <ZEngine.h>
#include <string> #include <string>
using namespace std; using namespace std;

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@ -1,13 +1,12 @@
/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
#include <ZEngine.h> #include <ZEngine.h>
#include <string> #include <string>
using namespace std; using namespace std;

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
#include <ZEngine.h> #include <ZEngine.h>
#include <string> #include <string>
using namespace std; using namespace std;

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
#include <ZEngine.h> #include <ZEngine.h>

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
#include <ZEngine.h> #include <ZEngine.h>

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/******************************************************************************* /*******************************************************************************
This file is Part of the ZEngine Library for SDL Game Development. This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002 ConceptOfZero.net Copyright (C) 2002, 2003 James Turk
Licensed under the BSD License, see licensing.txt. Licensed under a BSD-style license.
The maintainer of this library is James Turk (jturk@conceptofzero.net) The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/ and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/ *******************************************************************************/
#include <ZEngine.h> #include <ZEngine.h>
#include <string> #include <string>
using namespace std; using namespace std;