planning split

This commit is contained in:
James Turk 2004-01-13 23:52:01 +00:00
parent 47015a2a96
commit bdb2afe245

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/*******************************************************************************
This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002-2004 James Turk
Licensed under a BSD-style license.
The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.zengine.sourceforge.net
*******************************************************************************/
#ifndef __ze_zsound_h__
#define __ze_zsound_h__
#include "ZE_ZEngine.h"
#include "ZE_ZSoundBase.h"
#ifdef USE_AUDIERE
namespace ZE
{
class ZSound : public ZSoundBase
{
public:
ZSound();
ZSound(std::string filename);
void Open(std::string filename);
};
}
#endif //USE_AUDIERE
#endif //__ze_zsound_h__