From bdb2afe2454c1c829802516733d2570df6198451 Mon Sep 17 00:00:00 2001 From: James Turk Date: Tue, 13 Jan 2004 23:52:01 +0000 Subject: [PATCH] planning split --- include/ZE_ZSound.h | 34 ---------------------------------- 1 file changed, 34 deletions(-) delete mode 100644 include/ZE_ZSound.h diff --git a/include/ZE_ZSound.h b/include/ZE_ZSound.h deleted file mode 100644 index 0606ba0..0000000 --- a/include/ZE_ZSound.h +++ /dev/null @@ -1,34 +0,0 @@ -/******************************************************************************* - This file is Part of the ZEngine Library for 2D game development. - Copyright (C) 2002-2004 James Turk - - Licensed under a BSD-style license. - - The maintainer of this library is James Turk (james@conceptofzero.net) - and the home of this Library is http://www.zengine.sourceforge.net -*******************************************************************************/ - -#ifndef __ze_zsound_h__ -#define __ze_zsound_h__ - -#include "ZE_ZEngine.h" -#include "ZE_ZSoundBase.h" - -#ifdef USE_AUDIERE - -namespace ZE -{ - -class ZSound : public ZSoundBase -{ - public: - ZSound(); - ZSound(std::string filename); - void Open(std::string filename); -}; - -} - -#endif //USE_AUDIERE - -#endif //__ze_zsound_h__ \ No newline at end of file