0.8.0-rc1
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James Turk james@conceptofzero.net - Core Engine and Classes for Data Types
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James Turk james@conceptofzero.net - Core Engine, Design, Docs, and Classes
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Gamer Tazar tazar@conceptofzero.net - OpenGL assistance
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ZEngine Version Log for Version 0.7.8
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ZEngine Version Log for Version 0.8.0-rc1
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$Id: changelog.txt,v 1.7 2002/12/03 06:43:41 cozman Exp $
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$Id: changelog.txt,v 1.8 2002/12/04 22:47:06 cozman Exp $
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0.8.0-rc1
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-Changed ZRect to use floats.
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-Added Time based movement to ZRectTest.
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-Changed behavior of 0 as bpp argument in ZEngine.
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-Added readme.
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-Updated rationale in licensing.txt. (fixed)
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0.7.8
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0.7.8
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-Added ZRect::Draw using OpenGL.
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-Added ZRect::Draw using OpenGL.
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# General configuration options
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# General configuration options
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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PROJECT_NAME = ZEngine
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PROJECT_NAME = ZEngine
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PROJECT_NUMBER = 0.7.8
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PROJECT_NUMBER = 0.8.0-rc1
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OUTPUT_DIRECTORY = /home/James/ZEngine-dev/doc
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OUTPUT_DIRECTORY = /home/James/ZEngine-dev/doc
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OUTPUT_LANGUAGE = English
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OUTPUT_LANGUAGE = English
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EXTRACT_ALL = NO
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EXTRACT_ALL = NO
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# General configuration options
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# General configuration options
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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PROJECT_NAME = ZEngine
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PROJECT_NAME = ZEngine
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PROJECT_NUMBER = 0.7.8
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PROJECT_NUMBER = 0.8.0-rc1
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OUTPUT_DIRECTORY = F:\libs\ZEngine-dev\doc\
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OUTPUT_DIRECTORY = F:\libs\ZEngine-dev\doc\
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OUTPUT_LANGUAGE = English
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OUTPUT_LANGUAGE = English
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EXTRACT_ALL = NO
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EXTRACT_ALL = NO
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File: ZEngine.h <br>
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File: ZEngine.h <br>
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Description: Public Header File for ZEngine. <br>
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Description: Public Header File for ZEngine. <br>
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Author(s): James Turk <br>
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Author(s): James Turk <br>
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$Id: ZEngine.h,v 1.4 2002/12/02 00:36:35 cozman Exp $<br>
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$Id: ZEngine.h,v 1.5 2002/12/04 22:47:13 cozman Exp $<br>
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\file ZEngine.h
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\file ZEngine.h
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\brief Header file for ZEngine.
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\brief Header file for ZEngine.
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\mainpage ZEngine Documentation
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\mainpage ZEngine Documentation
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\author James Turk
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\author James Turk
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\version 0.7.8
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\version 0.8.0-rc1
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\date 1 December, 2002
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\date 4 December, 2002
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\section ZEngine About ZEngine
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\section ZEngine About ZEngine
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<br>
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<br>
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and the home of this Library is http://www.conceptofzero.net/
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and the home of this Library is http://www.conceptofzero.net/
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</pre>
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</pre>
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\section Authors Contributing Authors
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\section Authors Contributing Authors
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James Turk <a href="james@conceptofzero.net">james@conceptofzero.net</a> - Core Engine and Classes for Data Types
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James Turk <a href="james@conceptofzero.net">james@conceptofzero.net</a> - Core Engine, Design, Docs, and Classes
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Gamer Tazar <a href="tazar@conceptofzero.net">tazar@conceptofzero.net</a> - OpenGL assistance
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**/
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**/
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#include "ZE_ZEngine.h"
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#include "ZE_ZEngine.h"
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About ZEngine 0.7.x
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About ZEngine 0.8
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ZEngine is a game library which is designed to compile that SDL and OpenGL
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ZEngine is a game library which is designed to compile that SDL and OpenGL
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are available on. ZEngine is a set of classes and a main ZEngine class which
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are available on. ZEngine is a set of classes and a main ZEngine class which
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