0.8.0-rc2
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ZEngine Version Log for Version 0.8.0-rc1
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$Id: changelog.txt,v 1.10 2002/12/05 03:50:27 cozman Exp $
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ZEngine Version Log for Version 0.8.0-rc2
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$Id: changelog.txt,v 1.11 2002/12/12 04:34:18 cozman Exp $
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0.8.0-rc2
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-Added path stripping to ZEngine.linux.doxygen.
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-Added information to ZEngine.h for Doxygen front page.
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-Added force into makefile options.
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-Changed ZEngine::UpdateScreen to ZEngine::Update
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0.8.0-rc1
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-Changed ZRect to use floats.
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-Added Time based movement to ZRectTest.
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File: ZEngine.h <br>
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Description: Public Header File for ZEngine. <br>
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Author(s): James Turk <br>
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$Id: ZEngine.h,v 1.9 2002/12/12 04:30:31 cozman Exp $<br>
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$Id: ZEngine.h,v 1.10 2002/12/12 04:33:18 cozman Exp $<br>
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\file ZEngine.h
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\brief Header file for ZEngine.
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\mainpage ZEngine Documentation
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\author James Turk
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\version 0.8.0-rc1
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\date 4 December, 2002
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\version 0.8.0-rc2
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\date December 12, 2002
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\section ZEngine About ZEngine
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<br>
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In addition ZEngine aims to provide a core engine which can be used to develop a game without having to
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rewrite large amounts of code.<br>
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As of version 0.7.7 ZEngine uses OpenGL rather than SDL to do 2D drawing, thus increasing the uses of the engine
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and making the engine much faster in most test cases.<br>
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and making the engine much faster in all tested cases.<br>
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The ZEngine website can be found at http://zengine.sourceforge.net/.<br>
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\section Licensing Licensing
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