fixed color key
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@ -13,7 +13,7 @@
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File: ZE_ZImage.cpp <br>
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Description: Implementation source file for core ZEngine Image or Texture Object. <br>
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Author(s): James Turk, Gamer Tazar <br>
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$Id: ZE_ZImage.cpp,v 1.18 2003/01/24 02:50:19 cozman Exp $<br>
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$Id: ZE_ZImage.cpp,v 1.19 2003/01/24 06:30:42 cozman Exp $<br>
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\file ZE_ZImage.cpp
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\brief Source file for ZImage.
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@ -147,7 +147,7 @@ void ZImage::SetColorKey(Uint8 red, Uint8 green, Uint8 blue)
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{
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//surface conversion//
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temp = rImage;
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rImage = SDL_DisplayFormatAlpha(temp);
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rImage = SDL_DisplayFormat(temp);
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if(rImage)
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{
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FreeImage(temp);
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