minor changes

This commit is contained in:
James Turk 2003-10-03 22:03:29 +00:00
parent 94faaebcb6
commit 472e80ee9e
3 changed files with 10 additions and 44 deletions

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@ -13,7 +13,7 @@
\brief Define file for ZEngine where all #define statements to control compilation options are placed. \brief Define file for ZEngine where all #define statements to control compilation options are placed.
Definition file, holds #define statements describing optional features of ZEngine. Definition file, holds #define statements describing optional features of ZEngine.
<br>$Id: ZE_Defines.h,v 1.23 2003/09/05 19:44:13 cozman Exp $<br> <br>$Id: ZE_Defines.h,v 1.24 2003/10/03 22:03:29 cozman Exp $<br>
\author James Turk \author James Turk
**/ **/
@ -35,8 +35,6 @@
#define USE_SDL_IMAGE #define USE_SDL_IMAGE
//! Define to include sound support. //! Define to include sound support.
#define USE_SDL_MIXER #define USE_SDL_MIXER
//! Define to use the Physfs file system.
//#define USE_PHYSFS
//! Define to use depreciated code that has not been entirely removed. //! Define to use depreciated code that has not been entirely removed.
//#define DEPRECIATED //#define DEPRECIATED

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@ -13,7 +13,7 @@
\brief Definition file for core ZEngine class. \brief Definition file for core ZEngine class.
ZEngine Game Engine core Engine definition. ZEngine Game Engine core Engine definition.
<br>$Id: ZE_ZEngine.h,v 1.51 2003/10/03 21:54:42 cozman Exp $<br> <br>$Id: ZE_ZEngine.h,v 1.52 2003/10/03 22:03:29 cozman Exp $<br>
\author James Turk \author James Turk
**/ **/
@ -646,38 +646,6 @@ class ZEngine
**/ **/
double RandDouble(); double RandDouble();
#ifdef USE_SDL_MIXER
/*!
\brief Load a Sound
Loads a Sound to a SoundData class which keeps vital information on the Sound
\param filename path to file to load.
\return A Mix_Chunk pointer to data.
**/
Mix_Chunk* LoadSound(std::string filename);
/*!
\brief Load a Music File
Loads a Music Clip to a MusicData class which keeps vital information on the Music Data
\param filename path to file to load.
\return A Mix_Music pointer to data.
**/
Mix_Music* LoadMusic(std::string filename);
#endif
#ifdef USE_SDL_TTF
/*!
\brief Load a Font.
Loads a Font to a FontData class which keeps vital information on the Font
\param filename path to file to load.
\param size point size of font
\return A TTF_Font pointer to data.
**/
TTF_Font* LoadFont(std::string filename, int size);
#endif
///////////// /////////////
//Accessors// //Accessors//
///////////// /////////////

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@ -13,7 +13,7 @@
\brief Definition file for ZRect. \brief Definition file for ZRect.
Definition file for ZRect, the Rectangle class for ZEngine. Definition file for ZRect, the Rectangle class for ZEngine.
<br>$Id: ZE_ZRect.h,v 1.12 2003/08/01 21:57:32 cozman Exp $<br> <br>$Id: ZE_ZRect.h,v 1.13 2003/10/03 22:03:29 cozman Exp $<br>
\author James Turk \author James Turk
**/ **/
@ -80,6 +80,13 @@ class ZRect
**/ **/
ZRect(const ZRect &rhs); ZRect(const ZRect &rhs);
/*!
\brief Virtual Destructor.
Virtual destructor making future inheritance safe.
**/
virtual ~ZRect();
/*! /*!
\brief Overload for = operator with ZRect. \brief Overload for = operator with ZRect.
@ -89,13 +96,6 @@ class ZRect
**/ **/
const ZRect& operator=(const ZRect &rhs); const ZRect& operator=(const ZRect &rhs);
/*!
\brief Virtual Destructor.
Virtual destructor making future inheritance safe.
**/
virtual ~ZRect();
/*! /*!
\brief Overload for < operator with ZRect, based upon location then size. \brief Overload for < operator with ZRect, based upon location then size.