tutorials moved
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Header file for ZEngine Game Engine from Concept of Zero, this is the file that programs that wish to
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utilize ZEngine should include.
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<br>$Id: ZEngine.h,v 1.28 2003/07/11 20:51:44 cozman Exp $<br>
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<br>$Id: ZEngine.h,v 1.29 2003/07/13 00:46:57 cozman Exp $<br>
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\author James Turk
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**/
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and making the engine much faster in all test cases, and the engine was tested for memory leaks with MSVC and is known
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to have no leaks.<br>
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-The ZEngine website : http://zengine.sourceforge.net/.<br>
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-The ZEngine tutorials : http://conceptofzero.net/tutorials/zengine/.<br>
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-The ZEngine tutorials : http://zengine.sourceforge.net/tutorials/.<br>
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-The ZEngine forums : http://www.conceptofzero.net/index.php?name=PNphpBB2&file=viewforum&f=4
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\section Licensing Licensing
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ZEngine uses OpenGL to do the 2D display, so it is much faster and can take
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advantage of hardware accelerated features. This file provides a simple
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overview of using it, more on the subject can be found in the docs and at
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http://conceptofzero.net/tutorials/zengine/.
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http://zengine.sourceforge.net/tutorials/.
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------------------------------------------------------------
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II. Getting ZEngine:
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