tutorials moved

This commit is contained in:
James Turk 2003-07-13 00:46:57 +00:00
parent 6c4b1e120d
commit 2e24482b64
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Header file for ZEngine Game Engine from Concept of Zero, this is the file that programs that wish to
utilize ZEngine should include.
<br>$Id: ZEngine.h,v 1.28 2003/07/11 20:51:44 cozman Exp $<br>
<br>$Id: ZEngine.h,v 1.29 2003/07/13 00:46:57 cozman Exp $<br>
\author James Turk
**/
@ -26,7 +26,7 @@
and making the engine much faster in all test cases, and the engine was tested for memory leaks with MSVC and is known
to have no leaks.<br>
&nbsp;&nbsp;&nbsp;&nbsp;-The ZEngine website : http://zengine.sourceforge.net/.<br>
&nbsp;&nbsp;&nbsp;&nbsp;-The ZEngine tutorials : http://conceptofzero.net/tutorials/zengine/.<br>
&nbsp;&nbsp;&nbsp;&nbsp;-The ZEngine tutorials : http://zengine.sourceforge.net/tutorials/.<br>
&nbsp;&nbsp;&nbsp;&nbsp;-The ZEngine forums : http://www.conceptofzero.net/index.php?name=PNphpBB2&file=viewforum&f=4
\section Licensing Licensing

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ZEngine uses OpenGL to do the 2D display, so it is much faster and can take
advantage of hardware accelerated features. This file provides a simple
overview of using it, more on the subject can be found in the docs and at
http://conceptofzero.net/tutorials/zengine/.
http://zengine.sourceforge.net/tutorials/.
------------------------------------------------------------
II. Getting ZEngine: