diff --git a/include/ZEngine.h b/include/ZEngine.h
index 28117c5..90830cb 100644
--- a/include/ZEngine.h
+++ b/include/ZEngine.h
@@ -4,7 +4,7 @@
Header file for ZEngine Game Engine from Concept of Zero, this is the file that programs that wish to
utilize ZEngine should include.
-
$Id: ZEngine.h,v 1.28 2003/07/11 20:51:44 cozman Exp $
+
$Id: ZEngine.h,v 1.29 2003/07/13 00:46:57 cozman Exp $
\author James Turk
**/
@@ -26,7 +26,7 @@
and making the engine much faster in all test cases, and the engine was tested for memory leaks with MSVC and is known
to have no leaks.
-The ZEngine website : http://zengine.sourceforge.net/.
- -The ZEngine tutorials : http://conceptofzero.net/tutorials/zengine/.
+ -The ZEngine tutorials : http://zengine.sourceforge.net/tutorials/.
-The ZEngine forums : http://www.conceptofzero.net/index.php?name=PNphpBB2&file=viewforum&f=4
\section Licensing Licensing
diff --git a/readme.txt b/readme.txt
index 9e7f86d..9373feb 100644
--- a/readme.txt
+++ b/readme.txt
@@ -15,7 +15,7 @@ are designed to make game development easier and more organized. As of 0.7.7
ZEngine uses OpenGL to do the 2D display, so it is much faster and can take
advantage of hardware accelerated features. This file provides a simple
overview of using it, more on the subject can be found in the docs and at
-http://conceptofzero.net/tutorials/zengine/.
+http://zengine.sourceforge.net/tutorials/.
------------------------------------------------------------
II. Getting ZEngine: