new build system by Atani
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@ -2,3 +2,4 @@ James Turk james@conceptofzero.net - Core Engine, Design, Docs, and Classes
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Gamer Tazar tazar@conceptofzero.net - OpenGL assistance
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Sean sean@conceptofzero.net - MSVC++6 Project Files
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Kevin Watters kwatters@adelphia.net - Fix to ZImage::SetColorKey
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Atani atani@atani-software.net - Revised Linux Build System
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@ -4,7 +4,7 @@
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Header file for ZEngine Game Engine from Concept of Zero, this is the file that programs that wish to
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utilize ZEngine should include.
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<br>$Id: ZEngine.h,v 1.29 2003/07/13 00:46:57 cozman Exp $<br>
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<br>$Id: ZEngine.h,v 1.30 2003/08/01 21:54:28 cozman Exp $<br>
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\author James Turk
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**/
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@ -27,7 +27,6 @@
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to have no leaks.<br>
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-The ZEngine website : http://zengine.sourceforge.net/.<br>
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-The ZEngine tutorials : http://zengine.sourceforge.net/tutorials/.<br>
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-The ZEngine forums : http://www.conceptofzero.net/index.php?name=PNphpBB2&file=viewforum&f=4
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\section Licensing Licensing
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<br>
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@ -45,6 +44,7 @@
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Gamer Tazar <a href="mailto:tazar@conceptofzero.net">tazar@conceptofzero.net</a> - OpenGL assistance<br>
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Sean <a href="mailto:sean@conceptofzero.net">sean@conceptofzero.net</a> - MSVC++6 Project Files<br>
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Kevin Watters <a href="mailto:kwatters@adelphia.net">kwatters@adelphia.net</a> - Fix to ZImage::SetColorKey<br>
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Atani <a href="atani@atani-software.net">atani@atani-software.net</a> - Revised Linux Build System<br>
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**/
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#ifndef __zengine_h__
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