diff --git a/authors.txt b/authors.txt index ec7cdd3..cf444fb 100644 --- a/authors.txt +++ b/authors.txt @@ -2,3 +2,4 @@ James Turk james@conceptofzero.net - Core Engine, Design, Docs, and Classes Gamer Tazar tazar@conceptofzero.net - OpenGL assistance Sean sean@conceptofzero.net - MSVC++6 Project Files Kevin Watters kwatters@adelphia.net - Fix to ZImage::SetColorKey +Atani atani@atani-software.net - Revised Linux Build System \ No newline at end of file diff --git a/include/ZEngine.h b/include/ZEngine.h index 90830cb..5723ebc 100644 --- a/include/ZEngine.h +++ b/include/ZEngine.h @@ -4,7 +4,7 @@ Header file for ZEngine Game Engine from Concept of Zero, this is the file that programs that wish to utilize ZEngine should include. -
$Id: ZEngine.h,v 1.29 2003/07/13 00:46:57 cozman Exp $
+
$Id: ZEngine.h,v 1.30 2003/08/01 21:54:28 cozman Exp $
\author James Turk **/ @@ -27,7 +27,6 @@ to have no leaks.
    -The ZEngine website : http://zengine.sourceforge.net/.
    -The ZEngine tutorials : http://zengine.sourceforge.net/tutorials/.
-     -The ZEngine forums : http://www.conceptofzero.net/index.php?name=PNphpBB2&file=viewforum&f=4 \section Licensing Licensing
@@ -45,6 +44,7 @@ Gamer Tazar tazar@conceptofzero.net - OpenGL assistance
Sean sean@conceptofzero.net - MSVC++6 Project Files
Kevin Watters kwatters@adelphia.net - Fix to ZImage::SetColorKey
+ Atani atani@atani-software.net - Revised Linux Build System
**/ #ifndef __zengine_h__