diff --git a/authors.txt b/authors.txt
index ec7cdd3..cf444fb 100644
--- a/authors.txt
+++ b/authors.txt
@@ -2,3 +2,4 @@ James Turk james@conceptofzero.net - Core Engine, Design, Docs, and Classes
Gamer Tazar tazar@conceptofzero.net - OpenGL assistance
Sean sean@conceptofzero.net - MSVC++6 Project Files
Kevin Watters kwatters@adelphia.net - Fix to ZImage::SetColorKey
+Atani atani@atani-software.net - Revised Linux Build System
\ No newline at end of file
diff --git a/include/ZEngine.h b/include/ZEngine.h
index 90830cb..5723ebc 100644
--- a/include/ZEngine.h
+++ b/include/ZEngine.h
@@ -4,7 +4,7 @@
Header file for ZEngine Game Engine from Concept of Zero, this is the file that programs that wish to
utilize ZEngine should include.
-
$Id: ZEngine.h,v 1.29 2003/07/13 00:46:57 cozman Exp $
+
$Id: ZEngine.h,v 1.30 2003/08/01 21:54:28 cozman Exp $
\author James Turk
**/
@@ -27,7 +27,6 @@
to have no leaks.
-The ZEngine website : http://zengine.sourceforge.net/.
-The ZEngine tutorials : http://zengine.sourceforge.net/tutorials/.
- -The ZEngine forums : http://www.conceptofzero.net/index.php?name=PNphpBB2&file=viewforum&f=4
\section Licensing Licensing
@@ -45,6 +44,7 @@
Gamer Tazar tazar@conceptofzero.net - OpenGL assistance
Sean sean@conceptofzero.net - MSVC++6 Project Files
Kevin Watters kwatters@adelphia.net - Fix to ZImage::SetColorKey
+ Atani atani@atani-software.net - Revised Linux Build System
**/
#ifndef __zengine_h__