removed needless ZObject hierarchy
This commit is contained in:
parent
e1a627ccd0
commit
1ee8e559c2
@ -1,58 +0,0 @@
|
||||
/*******************************************************************************
|
||||
This file is Part of the ZEngine Library for 2D game development.
|
||||
Copyright (C) 2002, 2003 James Turk
|
||||
|
||||
Licensed under a BSD-style license.
|
||||
|
||||
The maintainer of this library is James Turk (james@conceptofzero.net)
|
||||
and the home of this Library is http://www.zengine.sourceforge.net
|
||||
*******************************************************************************/
|
||||
|
||||
/*!
|
||||
\par File Header:
|
||||
File: ZE_ZObject.h <br>
|
||||
Description: Header file for ZEngine core Object ZObject, base of most ZEngine objects. <br>
|
||||
Author(s): James Turk <br>
|
||||
$Id: ZE_ZObject.h,v 1.3 2002/12/29 06:50:19 cozman Exp $<br>
|
||||
|
||||
\file ZE_ZObject.h
|
||||
\brief Definition file for ZObject Base Class.
|
||||
|
||||
Definition file for ZObject the Virtual Base Class for majority of the ZEngine Objects.
|
||||
**/
|
||||
|
||||
#ifndef __ze_zobject_h__
|
||||
#define __ze_zobject_h__
|
||||
|
||||
#include "ZE_ZEngine.h"
|
||||
|
||||
namespace ZE
|
||||
{
|
||||
/*!
|
||||
\brief ZObject base class for other ZEngine objects.
|
||||
|
||||
This is the base class from which all ZEngine internal objects are derived from.
|
||||
**/
|
||||
class ZObject
|
||||
{
|
||||
protected:
|
||||
//! Pointer to ZEngine Object
|
||||
ZEngine* rEngine;
|
||||
public:
|
||||
/*!
|
||||
\brief ZEngine Constructor.
|
||||
|
||||
ZEngine Constructor, gets Engine pointer for Object.
|
||||
**/
|
||||
ZObject() { rEngine = ZEngine::GetInstance(); };
|
||||
|
||||
/*!
|
||||
\brief ZEngine Virtual destructor.
|
||||
|
||||
ZEngine destructor, provided to make class safely inheritable.
|
||||
**/
|
||||
virtual ~ZObject() {};
|
||||
};
|
||||
}
|
||||
|
||||
#endif //__ze_zobject_h__
|
Loading…
Reference in New Issue
Block a user