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<hr><h1>/include/ZE_Utility.h</h1><a href="ZE__Utility_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*******************************************************************************</span>
00002 <span class="comment"> This file is Part of the ZEngine Library for 2D game development.</span>
00003 <span class="comment"> Copyright (C) 2002, 2003 James Turk</span>
00004 <span class="comment"></span>
00005 <span class="comment"> Licensed under a BSD-style license.</span>
00006 <span class="comment"></span>
00007 <span class="comment"> The maintainer of this library is James Turk (james@conceptofzero.net) </span>
00008 <span class="comment"> and the home of this Library is http://www.zengine.sourceforge.net</span>
00009 <span class="comment">*******************************************************************************/</span>
00010
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00022 <span class="preprocessor">#ifndef __ze_utility_h__</span>
00023 <span class="preprocessor"></span><span class="preprocessor">#define __ze_utility_h__</span>
00024 <span class="preprocessor"></span>
00025 <span class="preprocessor">#include "<a class="code" href="ZE__Includes_8h.html">ZE_Includes.h</a>"</span>
00026
<a name="l00027"></a><a class="code" href="namespaceZE.html">00027</a> <span class="keyword">namespace </span>ZE
00028 {
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00029
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00039 std::string <a class="code" href="namespaceZE.html#a19">FormatStr</a>(<span class="keyword">const</span> <span class="keywordtype">char</span> *fmtstr, ...);
00040
00042 <span class="comment">//Memory//</span>
00044 <span class="comment"></span>
00051 <span class="keywordtype">void</span> <a class="code" href="namespaceZE.html#a20">FreeImage</a>(SDL_Surface *&amp;image);
00052
00053 <span class="preprocessor">#ifdef USE_SDL_MIXER</span>
00054 <span class="preprocessor"></span>
00061 <span class="keywordtype">void</span> <a class="code" href="namespaceZE.html#a21">FreeSound</a>(Mix_Chunk *&amp;chunk);
00062
00069 <span class="keywordtype">void</span> <a class="code" href="namespaceZE.html#a22">FreeMusic</a>(Mix_Music *&amp;music);
00070
00071 <span class="preprocessor">#endif</span>
00072 <span class="preprocessor"></span>
00073 <span class="preprocessor">#ifdef USE_SDL_TTF</span>
00074 <span class="preprocessor"></span>
00080 <span class="keywordtype">void</span> <a class="code" href="namespaceZE.html#a23">FreeFont</a>(TTF_Font *&amp;font);
00081 <span class="preprocessor">#endif</span>
00082 <span class="preprocessor"></span>
00083 }
00084
00085 <span class="preprocessor">#endif //__ze_utility_h__</span>
00086 <span class="preprocessor"></span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jun 29 14:13:50 2003 for ZEngine by
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