7eae042d05
commit also removes quit() calls from video tests, they were causing weird X errors
39 lines
1.3 KiB
Plaintext
39 lines
1.3 KiB
Plaintext
http://wiki.libsdl.org/moin.cgi/CategoryVideo
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SDL_CreateWindowFrom -- takes a void*
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SDL_GetClosestDisplayMode -- maybe later
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SDL_GetWindowData -- returns void*
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SDL_SetWindowData -- takes void*
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SDL_GetWindowFromID -- no use in class based approach?
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SDL_GetWindowSurface -- can't be used with rendering API
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SDL_UpdateWindowSurface -- ditto
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SDL_UpdatewindowSurfaceRects -- ditto
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SDL_GetWindowWMInfo -- window WM info not being used
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SDL_SetWindowDisplayMode -- add later
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SDL_SetWindowIcon -- later
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SDL_SetWindowFullscreen -- later
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SDL_VideoInit -- later
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SDL_VideoQuit -- later
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SDL_GL_GetProcAddress, SDL_GL_LoadLibrary, SDL_GL_UnloadLibrary
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CategoryRender
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SDL_CreateSoftwareRenderer
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SDL_CreateTexture, SDL_CreateTextureFromSurface, SDL_DestroyTexture, SDL_DirtyTexture
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SDL_GetRenderDrawBlendMode/SDL_SetRenderDrawBlendMode
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SDL_GetTextureAlphaMod/SDL_SetTextureAlphaMod
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SDL_GetTextureBlendMode/SDL_SetTextureBlendMode
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SDL_GetTextureColorMode/SDL_SetTextureColorMod
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SDL_LockTexture/SDL_UnlockTexture
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SDL_QueryTexture/SDL_QueryTexturePixels
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SDL_UpdateTexture
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SDL_RenderCopy
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SDL_RenderReadPixels -- returns void*
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SDL_pixels
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Made Irrelevant by Python
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Byte Order
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File I/O Abstraction
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Shared Object Loading
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Threads/Atomic Operations
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