photon/not_supported.txt
James Turk 7eae042d05 add SDL_GL wrappers
commit also removes quit() calls from video tests, they were causing
weird X errors
2011-04-14 23:47:52 -04:00

39 lines
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http://wiki.libsdl.org/moin.cgi/CategoryVideo
SDL_CreateWindowFrom -- takes a void*
SDL_GetClosestDisplayMode -- maybe later
SDL_GetWindowData -- returns void*
SDL_SetWindowData -- takes void*
SDL_GetWindowFromID -- no use in class based approach?
SDL_GetWindowSurface -- can't be used with rendering API
SDL_UpdateWindowSurface -- ditto
SDL_UpdatewindowSurfaceRects -- ditto
SDL_GetWindowWMInfo -- window WM info not being used
SDL_SetWindowDisplayMode -- add later
SDL_SetWindowIcon -- later
SDL_SetWindowFullscreen -- later
SDL_VideoInit -- later
SDL_VideoQuit -- later
SDL_GL_GetProcAddress, SDL_GL_LoadLibrary, SDL_GL_UnloadLibrary
CategoryRender
SDL_CreateSoftwareRenderer
SDL_CreateTexture, SDL_CreateTextureFromSurface, SDL_DestroyTexture, SDL_DirtyTexture
SDL_GetRenderDrawBlendMode/SDL_SetRenderDrawBlendMode
SDL_GetTextureAlphaMod/SDL_SetTextureAlphaMod
SDL_GetTextureBlendMode/SDL_SetTextureBlendMode
SDL_GetTextureColorMode/SDL_SetTextureColorMod
SDL_LockTexture/SDL_UnlockTexture
SDL_QueryTexture/SDL_QueryTexturePixels
SDL_UpdateTexture
SDL_RenderCopy
SDL_RenderReadPixels -- returns void*
SDL_pixels
Made Irrelevant by Python
Byte Order
File I/O Abstraction
Shared Object Loading
Threads/Atomic Operations