ocean
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games/ocean.p8
Normal file
68
games/ocean.p8
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pico-8 cartridge // http://www.pico-8.com
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version 41
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__lua__
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--
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function _init()
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start_scene("title")
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end
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function _update()
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if _scene and _scene.update then
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_scene.update()
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end
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end
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function _draw()
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if _scene and _scene.draw then
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_scene.draw()
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end
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end
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function start_scene(name)
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_scene = _scenes[name]
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_scene_start = time()
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if _scene.start then
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_scene.start()
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end
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end
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function scene_time()
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return time() - _scene_start
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end
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_scene = nil
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_scenes = {}
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_scene_start = 0
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function draw_title()
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cls()
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print("title " .. scene_time())
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end
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function update_title()
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if scene_time() > 2 then
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start_scene("menu")
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end
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end
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_scenes.title = {start=nil, draw=draw_title, update=update_title}
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function draw_ocean()
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cls()
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end
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function update_ocean()
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end
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_scenes.menu = {start=nil, draw=draw_menu, update=nil}
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__gfx__
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11111111111111111111111111111111111111110000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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11111111171111111117111111111711111111170000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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11111111111111111111111111111111111111110000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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11111111111111111111111111111111111111110000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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11111111117111111111171111111117111111110000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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11111111111111111111111111111111111111110000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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11111111171111111117111111111171111111110000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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11111111111111111111111111111111111111110000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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