experiments-monogame/UPWG/UPWG.Main/UPWG.Main.csproj

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2024-09-06 23:47:51 +00:00
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net5.0</TargetFramework>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
<PackageId>UPWG.Main</PackageId>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>Icon.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<None Remove="Icon.ico"/>
<None Remove="Icon.bmp"/>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Icon.ico"/>
<EmbeddedResource Include="Icon.bmp"/>
</ItemGroup>
<ItemGroup>
<MonoGameContentReference Include="Content\Content.mgcb"/>
</ItemGroup>
<ItemGroup>
<TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false"/>
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641"/>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641"/>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Elite\Elite.csproj"/>
<ProjectReference Include="..\UPWG.Core\UPWG.Core.csproj"/>
<ProjectReference Include="..\UPWG.Utils\UPWG.Utils.csproj"/>
</ItemGroup>
</Project>