commit be4cdd31d7d460dc991b0deb8abda9f857a3758f Author: James Turk Date: Sat Apr 20 21:41:21 2024 -0500 initial drawing demo diff --git a/main.py b/main.py new file mode 100644 index 0000000..bd9999d --- /dev/null +++ b/main.py @@ -0,0 +1,148 @@ +from abc import ABC, abstractmethod +import sys +import copy +import random +import math +import pygame + +WHITE = (255, 255, 255) +BLACK = (0, 0, 0) +WIDTH = 800 +HEIGHT = 600 + + +class Doodle(ABC): + def __init__(self): + self._pos_vec = (0, 0) + self._color = BLACK + + @abstractmethod + def draw(self, screen) -> None: + pass + + def copy(self): + return copy.copy(self) + + def color(self, r, g, b): + self._color = (r, g, b) + return self + + def pos(self, x, y): + self._pos_vec = (x, y) + return self + + def move(self, dx, dy): + return self.pos(self.x + dx, self.y + dy) + + def random(self): + x = random.random() * WIDTH + y = random.random() * HEIGHT + r = random.random() * 255 + g = random.random() * 255 + b = random.random() * 255 + return self.pos(x, y).color(r, g, b) + + @property + def pos_vec(self): + return self._pos_vec + + @property + def x(self): + return self._pos_vec[0] + + @property + def y(self): + return self._pos_vec[1] + + +class Line(Doodle): + def __init__(self): + super().__init__() + self._offset_vec = (10, 0) + + def __repr__(self): + return f"Line(pos={self.pos_vec}, end={self.end_vec}, {self._color})" + + def draw(self, screen): + pygame.draw.line(screen, self._color, self.pos_vec, self.end_vec) + + def to(self, x, y): + self._offset_vec = (x, y) + return self + + def random(self): + super().random() + magnitude = random.random() * 100 + degrees = random.random() * 360 + return self.vec(degrees, magnitude) + + def vec(self, degrees, magnitude): + return self.to(magnitude * math.cos(math.radians(degrees)), + magnitude * math.sin(math.radians(degrees))) + + @property + def end_vec(self): + return (self.pos_vec[0] + self._offset_vec[0], + self.pos_vec[1] + self._offset_vec[1], + ) + +class Group(Doodle): + def __init__(self): + super().__init__() + self._doodles = [] + + def draw(self, screen): + for d in self._doodles: + d.draw(screen) + + def color(self, r, g, b): + for d in self._doodles: + d.color(r, g, b) + + def copy(self): + return copy.deepcopy(self) + + def add(self, doodle): + self._doodles.append(doodle) + return self + + def move(self, dx, dy): + for d in self._doodles: + d.move(dx, dy) + return self + +def render_scene(screen, background, *drawables): + screen.fill(background) + for d in drawables: + d.draw(screen) + +def main(): + pygame.init() + screen = pygame.display.set_mode((WIDTH, HEIGHT)) + pygame.display.set_caption("Doodles") + + g = Group() + for d in range(100, 200, 10): + g.add( + Line().pos(300, 300).vec(d, 100) + ) + + g2 = g.copy() + g2.move(20, 20) + g3 = g.copy() + g3.move(100, 100).color(0, 100, 100) + g3.add(Line().random().pos(g3.x, g3.y)) + g3.add(Line().random().pos(g3.x, g3.y)) + + while True: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + pygame.quit() + sys.exit() + + render_scene(screen, WHITE, g, g2, g3) + + pygame.display.flip() + +if __name__ == "__main__": + main() diff --git a/poetry.lock b/poetry.lock new file mode 100644 index 0000000..78cbfb4 --- /dev/null +++ b/poetry.lock @@ -0,0 +1,72 @@ +# This file is automatically @generated by Poetry 1.8.2 and should not be changed by hand. + +[[package]] +name = "pygame" +version = "2.5.2" +description = "Python Game Development" +optional = false +python-versions = ">=3.6" +files = [ + {file = "pygame-2.5.2-cp310-cp310-macosx_10_9_x86_64.whl", hash = "sha256:a0769eb628c818761755eb0a0ca8216b95270ea8cbcbc82227e39ac9644643da"}, + {file = "pygame-2.5.2-cp310-cp310-macosx_11_0_arm64.whl", hash = "sha256:ed9a3d98adafa0805ccbaaff5d2996a2b5795381285d8437a4a5d248dbd12b4a"}, + {file = "pygame-2.5.2-cp310-cp310-manylinux_2_17_aarch64.manylinux2014_aarch64.whl", hash = "sha256:f30d1618672a55e8c6669281ba264464b3ab563158e40d89e8c8b3faa0febebd"}, + {file 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