115 lines
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115 lines
9.6 KiB
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<title>/include/ZE_ZImage.h Source File</title>
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<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> </center>
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<hr><h1>/include/ZE_ZImage.h</h1><a href="ZE__ZImage_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*******************************************************************************</span>
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00002 <span class="comment"> This file is Part of the ZEngine Library for 2D game development.</span>
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00003 <span class="comment"> Copyright (C) 2002, 2003 James Turk</span>
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00004 <span class="comment"></span>
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00005 <span class="comment"> Licensed under a BSD-style license.</span>
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00006 <span class="comment"></span>
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00007 <span class="comment"> The maintainer of this library is James Turk (james@conceptofzero.net) </span>
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00008 <span class="comment"> and the home of this Library is http://www.zengine.sourceforge.net</span>
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00009 <span class="comment">*******************************************************************************/</span>
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00010
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00020 <span class="preprocessor">#ifndef __ze_zimage_h__</span>
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00021 <span class="preprocessor"></span><span class="preprocessor">#define __ze_zimage_h__</span>
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00022 <span class="preprocessor"></span>
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00023 <span class="preprocessor">#include "<a class="code" href="ZE__ZEngine_8h.html">ZE_ZEngine.h</a>"</span>
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00024
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00025 <span class="keyword">namespace </span>ZE
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00026 {
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00027
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<a name="l00033"></a><a class="code" href="classZE_1_1ZImage.html">00033</a> <span class="keyword">class </span><a class="code" href="classZE_1_1ZImage.html">ZImage</a>
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00034 {
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00035 <span class="keyword">protected</span>:
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<a name="l00037"></a><a class="code" href="classZE_1_1ZImage.html#n0">00037</a> <a class="code" href="classZE_1_1ZEngine.html">ZEngine</a>* <a class="code" href="classZE_1_1ZImage.html#n0">rEngine</a>;
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<a name="l00039"></a><a class="code" href="classZE_1_1ZImage.html#n1">00039</a> GLfloat <a class="code" href="classZE_1_1ZImage.html#n1">rTexMinX</a>;
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<a name="l00041"></a><a class="code" href="classZE_1_1ZImage.html#n2">00041</a> GLfloat <a class="code" href="classZE_1_1ZImage.html#n2">rTexMinY</a>;
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<a name="l00043"></a><a class="code" href="classZE_1_1ZImage.html#n3">00043</a> GLfloat <a class="code" href="classZE_1_1ZImage.html#n3">rTexMaxX</a>;
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<a name="l00045"></a><a class="code" href="classZE_1_1ZImage.html#n4">00045</a> GLfloat <a class="code" href="classZE_1_1ZImage.html#n4">rTexMaxY</a>;
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<a name="l00047"></a><a class="code" href="classZE_1_1ZImage.html#n5">00047</a> SDL_Surface *<a class="code" href="classZE_1_1ZImage.html#n5">rImage</a>;
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<a name="l00049"></a><a class="code" href="classZE_1_1ZImage.html#n6">00049</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#n6">rTexID</a>;
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<a name="l00051"></a><a class="code" href="classZE_1_1ZImage.html#n7">00051</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#n7">rWidth</a>;
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<a name="l00053"></a><a class="code" href="classZE_1_1ZImage.html#n8">00053</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#n8">rHeight</a>;
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<a name="l00055"></a><a class="code" href="classZE_1_1ZImage.html#n9">00055</a> Uint8 <a class="code" href="classZE_1_1ZImage.html#n9">rAlpha</a>;
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00056
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00057 <span class="keyword">public</span>:
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00058
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00064 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>();
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00065
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00072 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(<span class="keyword">const</span> <a class="code" href="classZE_1_1ZImage.html">ZImage</a> &rhs);
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00073
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00080 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(std::string filename);
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00081
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00088 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(SDL_Surface *surface);
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00089
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00101 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
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00102
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00114 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(<span class="keyword">const</span> <a class="code" href="classZE_1_1ZImage.html">ZImage</a> &img, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
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00115
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00121 <span class="keyword">virtual</span> <a class="code" href="classZE_1_1ZImage.html#a6">~ZImage</a>();
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00122
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00124 <span class="comment">//Opening and Closing//</span>
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00126 <span class="comment"></span>
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00133 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a7">Open</a>(std::string filename);
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00134
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00146 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a8">OpenFromImage</a>(SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
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00147
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00159 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a8">OpenFromImage</a>(<span class="keyword">const</span> <a class="code" href="classZE_1_1ZImage.html">ZImage</a> &img, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
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00160
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00167 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a10">Attach</a>(SDL_Surface *surface);
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00168
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00174 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a11">Reload</a>();
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00175
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00181 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a12">Release</a>();
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00182
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00184 <span class="comment">//Graphics//</span>
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00186 <span class="comment"></span>
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00194 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a13">SetAlpha</a>(Uint8 alpha);
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00195
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00204 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a14">SetColorKey</a>(Uint8 red, Uint8 green, Uint8 blue);
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00205
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00213 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a15">Flip</a>(<span class="keywordtype">bool</span> horizontal, <span class="keywordtype">bool</span> vertical);
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00214
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00222 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a16">Stretch</a>(<span class="keywordtype">float</span> xFactor, <span class="keywordtype">float</span> yFactor);
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00223
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00231 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a17">Resize</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height);
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00232
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00239 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a18">Bind</a>() <span class="keyword">const</span>;
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00240
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00250 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a19">Draw</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, Uint8 zIndex=0) <span class="keyword">const</span>;
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00251
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00261 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a19">Draw</a>(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y, Uint8 zIndex=0) <span class="keyword">const</span>;
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00262
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00272 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a21">DrawRotated</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, <span class="keywordtype">float</span> angle, Uint8 zIndex=0) <span class="keyword">const</span>;
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00273
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00284 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a21">DrawRotated</a>(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y, <span class="keywordtype">float</span> angle, Uint8 zIndex=0) <span class="keyword">const</span>;
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00285
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00287 <span class="comment">//Accessors//</span>
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00289 <span class="comment"></span>
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00296 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZImage.html#a23">IsLoaded</a>() <span class="keyword">const</span>;
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00297
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00303 SDL_Surface *<a class="code" href="classZE_1_1ZImage.html#a24">Surface</a>() <span class="keyword">const</span>;
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00304
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00311 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#a25">Width</a>() <span class="keyword">const</span>;
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00312
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00319 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#a26">Height</a>() <span class="keyword">const</span>;
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00320
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00328 Uint8 <a class="code" href="classZE_1_1ZImage.html#a27">Alpha</a>() <span class="keyword">const</span>;
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00329 };
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00330
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00331 }
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00332
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00333 <span class="preprocessor">#endif</span>
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</pre></div><hr><address style="align: right;"><small>Generated on Sun Jun 29 14:13:51 2003 for ZEngine by
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<a href="http://www.doxygen.org/index.html">
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<img src="doxygen.png" alt="doxygen" align="middle" border=0
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width=110 height=53></a>1.3 </small></address>
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