44 lines
3.1 KiB
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44 lines
3.1 KiB
HTML
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<title>/home/James/ZEngine-dev/include/ZE_ZObject.h Source File</title>
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<!-- Generated by Doxygen 1.3-rc1 -->
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<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> </center>
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<hr><h1>/home/James/ZEngine-dev/include/ZE_ZObject.h</h1><a href="ZE__ZObject_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*******************************************************************************</span>
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00002 <span class="comment"> This file is Part of the ZEngine Library for SDL Game Development.</span>
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00003 <span class="comment"> Copyright (C) 2002 ConceptOfZero.net</span>
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00004 <span class="comment"></span>
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00005 <span class="comment"> Licensed under the BSD License, see licensing.txt.</span>
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00006 <span class="comment"></span>
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00007 <span class="comment"> The maintainer of this library is James Turk (jturk@conceptofzero.net) </span>
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00008 <span class="comment"> and the home of this Library is http://www.conceptofzero.net/</span>
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00009 <span class="comment">*******************************************************************************/</span>
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00010
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00024 <span class="preprocessor">#ifndef __ze_zobject_h__</span>
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00025 <span class="preprocessor"></span><span class="preprocessor">#define __ze_zobject_h__</span>
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00026 <span class="preprocessor"></span>
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00027 <span class="preprocessor">#include "<a class="code" href="ZE__ZEngine_8h.html">ZE_ZEngine.h</a>"</span>
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00028
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00029 <span class="keyword">namespace </span>ZE
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00030 {
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00036 <span class="keyword">class </span>ZObject
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00037 {
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00038 <span class="keyword">protected</span>:
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00040 ZEngine* <a class="code" href="classZE_1_1ZObject.html#n0">rEngine</a>;
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00041 <span class="keyword">public</span>:
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00047 <a class="code" href="classZE_1_1ZObject.html#a0">ZObject</a>() { <a class="code" href="classZE_1_1ZObject.html#n0">rEngine</a> = ZEngine::GetInstance(); };
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00048
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00054 <span class="keyword">virtual</span> <a class="code" href="classZE_1_1ZObject.html#a1">~ZObject</a>() {};
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00055 };
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00056 }
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00057
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00058 <span class="preprocessor">#endif //__ze_zobject_h__</span>
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</pre></div><hr><address style="align: right;"><small>Generated on Wed Nov 20 01:18:05 2002 for ZEngine by
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width=110 height=53></a>1.3-rc1 </small></address>
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