80 lines
2.6 KiB
Plaintext
Executable File
80 lines
2.6 KiB
Plaintext
Executable File
# Microsoft Developer Studio Project File - Name="ZMusicTest" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=ZMusicTest - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "ZMusicTest.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "ZMusicTest.mak" CFG="ZMusicTest - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "ZMusicTest - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "ZMusicTest - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /I "../include" /Zi /W3 /O2 /Ob1 /Oy /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /GF /Gy /c /GX
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# ADD CPP /nologo /MD /I "../include" /Zi /W3 /O2 /Ob1 /Oy /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /GF /Gy /c /GX
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# ADD BASE MTL /nologo /win32
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# ADD MTL /nologo /win32
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# ADD BASE RSC /l 1033
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# ADD RSC /l 1033
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /out:"..\test\bin\ZMusicTest.exe" /incremental:no /libpath:"../lib" /debug /pdbtype:sept /subsystem:windows /opt:ref /opt:icf /machine:ix86 sdl.lib
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sdlmain.lib
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opengl32.lib
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sdl_ttf.lib
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sdl_mixer.lib
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sdl_image.lib
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ZEngineS.lib
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /out:"..\test\bin\ZMusicTest.exe" /incremental:no /libpath:"../lib" /debug /pdbtype:sept /subsystem:windows /opt:ref /opt:icf /machine:ix86 sdl.lib
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sdlmain.lib
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opengl32.lib
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sdl_ttf.lib
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sdl_mixer.lib
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sdl_image.lib
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ZEngineS.lib
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!ENDIF
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# Begin Target
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# Name "ZMusicTest - Win32 Release"
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# Begin Source File
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SOURCE=..\test\ZMusicTest.cpp
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# End Source File
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# End Target
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# End Project
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