42 lines
1.5 KiB
C
42 lines
1.5 KiB
C
/*******************************************************************************
|
|
This file is Part of the ZEngine Library for SDL Game Development.
|
|
Copyright (C) 2002 ConceptOfZero.net
|
|
|
|
Licensed under the BSD License, see licensing.txt.
|
|
|
|
The maintainer of this library is James Turk (jturk@conceptofzero.net)
|
|
and the home of this Library is http://www.conceptofzero.net/
|
|
*******************************************************************************/
|
|
|
|
/*!
|
|
\par File Header:
|
|
File: ZE_Defines.h <br>
|
|
Description: Defines header file for ZEngine class, where all #define statements to control compilation options are placed. <br>
|
|
Author(s): James Turk <br>
|
|
$Id: ZE_Defines.h,v 1.1 2002/11/21 05:41:10 cozman Exp $<br>
|
|
|
|
\file ZE_Defines.h
|
|
\brief Define file for ZEngine.
|
|
|
|
Definition file, holds #define statements describing optional features of ZEngine.
|
|
**/
|
|
|
|
#ifndef __ze_defines_h__
|
|
#define __ze_defines_h__
|
|
|
|
//defines- undefine any of these if you dont have the indicated SDL extension//
|
|
//! Define to include font support.
|
|
#define USE_SDL_TTF
|
|
//! Define to include non-bmp image file support.
|
|
#define USE_SDL_IMAGE
|
|
//! Define to include sound support.
|
|
#define USE_SDL_MIXER
|
|
//! Define to use the Physfs file system.
|
|
//#define USE_PHYSFS
|
|
//! Undefine to disable debug streams for Error Handler.
|
|
#define DEBUG_STREAM
|
|
//! Version number.
|
|
#define VERSION "0.7.3"
|
|
|
|
#endif //__ze_defines_h__
|