<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>/include/ZE_ZImage.h Source File</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <!-- Generated by Doxygen 1.3-rc2 --> <center> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> </center> <hr><h1>/include/ZE_ZImage.h</h1><a href="ZE__ZImage_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*******************************************************************************</span> 00002 <span class="comment"> This file is Part of the ZEngine Library for 2D game development.</span> 00003 <span class="comment"> Copyright (C) 2002, 2003 James Turk</span> 00004 <span class="comment"></span> 00005 <span class="comment"> Licensed under a BSD-style license.</span> 00006 <span class="comment"></span> 00007 <span class="comment"> The maintainer of this library is James Turk (james@conceptofzero.net) </span> 00008 <span class="comment"> and the home of this Library is http://www.zengine.sourceforge.net</span> 00009 <span class="comment">*******************************************************************************/</span> 00010 00024 <span class="preprocessor">#ifndef __ze_zimage_h__</span> 00025 <span class="preprocessor"></span><span class="preprocessor">#define __ze_zimage_h__</span> 00026 <span class="preprocessor"></span> 00027 <span class="preprocessor">#include "<a class="code" href="ZE__ZObject_8h.html">ZE_ZObject.h</a>"</span> 00028 00029 <span class="keyword">namespace </span>ZE 00030 { 00031 <a name="l00037"></a><a class="code" href="classZE_1_1ZImage.html">00037</a> <span class="keyword">class </span><a class="code" href="classZE_1_1ZImage.html">ZImage</a> : <span class="keyword">public</span> <a class="code" href="classZE_1_1ZObject.html">ZObject</a> 00038 { 00039 <span class="keyword">protected</span>: <a name="l00041"></a><a class="code" href="classZE_1_1ZImage.html#n0">00041</a> GLfloat <a class="code" href="classZE_1_1ZImage.html#n0">rTexMinX</a>; <a name="l00043"></a><a class="code" href="classZE_1_1ZImage.html#n1">00043</a> GLfloat <a class="code" href="classZE_1_1ZImage.html#n1">rTexMinY</a>; <a name="l00045"></a><a class="code" href="classZE_1_1ZImage.html#n2">00045</a> GLfloat <a class="code" href="classZE_1_1ZImage.html#n2">rTexMaxX</a>; <a name="l00047"></a><a class="code" href="classZE_1_1ZImage.html#n3">00047</a> GLfloat <a class="code" href="classZE_1_1ZImage.html#n3">rTexMaxY</a>; <a name="l00049"></a><a class="code" href="classZE_1_1ZImage.html#n4">00049</a> SDL_Surface *<a class="code" href="classZE_1_1ZImage.html#n4">rImage</a>; <a name="l00051"></a><a class="code" href="classZE_1_1ZImage.html#n5">00051</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#n5">rTexID</a>; <a name="l00053"></a><a class="code" href="classZE_1_1ZImage.html#n6">00053</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#n6">rWidth</a>; <a name="l00055"></a><a class="code" href="classZE_1_1ZImage.html#n7">00055</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#n7">rHeight</a>; <a name="l00057"></a><a class="code" href="classZE_1_1ZImage.html#n8">00057</a> Uint8 <a class="code" href="classZE_1_1ZImage.html#n8">rAlpha</a>; 00058 00059 <span class="keyword">public</span>: 00060 00066 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(); 00067 00074 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(<span class="keyword">const</span> <a class="code" href="classZE_1_1ZImage.html">ZImage</a> &rhs); 00075 00082 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(string filename); 00083 00090 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(SDL_Surface *surface); 00091 00103 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h); 00104 00110 <a class="code" href="classZE_1_1ZImage.html#a5">~ZImage</a>(); 00111 00113 <span class="comment">//Opening and Closing//</span> 00115 <span class="comment"></span> 00122 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a6">Open</a>(string filename); 00123 00135 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a7">OpenFromImage</a>(SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h); 00136 00143 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a8">Attach</a>(SDL_Surface *surface); 00144 00150 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a9">Reload</a>(); 00151 00157 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a10">Release</a>(); 00158 00160 <span class="comment">//Graphics//</span> 00162 <span class="comment"></span> 00170 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a11">SetAlpha</a>(Uint8 alpha); 00171 00180 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a12">SetColorKey</a>(Uint8 red, Uint8 green, Uint8 blue); 00181 00189 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a13">Flip</a>(<span class="keywordtype">bool</span> horizontal, <span class="keywordtype">bool</span> vertical); 00190 00198 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a14">Stretch</a>(<span class="keywordtype">float</span> xFactor, <span class="keywordtype">float</span> yFactor); 00199 00207 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a15">Resize</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height); 00208 00215 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a16">Bind</a>() <span class="keyword">const</span>; 00216 00224 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a17">Draw</a>(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y) <span class="keyword">const</span>; 00225 00234 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a18">DrawRotated</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, <span class="keywordtype">float</span> angle) <span class="keyword">const</span>; 00235 00237 <span class="comment">//Accessors//</span> 00239 <span class="comment"></span> 00246 <span class="comment"></span> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZImage.html#a19">IsLoaded</a>() <span class="keyword">const</span>; 00247 00253 SDL_Surface *<a class="code" href="classZE_1_1ZImage.html#a20">Surface</a>() <span class="keyword">const</span>; 00254 00261 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#a21">Width</a>() <span class="keyword">const</span>; 00262 00269 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#a22">Height</a>() <span class="keyword">const</span>; 00270 00278 Uint8 <a class="code" href="classZE_1_1ZImage.html#a23">Alpha</a>() <span class="keyword">const</span>; 00279 }; 00280 00281 } 00282 00283 <span class="preprocessor">#endif</span> </pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by <a href="http://www.doxygen.org/index.html"> <img src="doxygen.png" alt="doxygen" align="middle" border=0 width=110 height=53></a>1.3-rc2 </small></address> </body> </html>