00001 /******************************************************************************* 00002 This file is Part of the ZEngine Library for 2D game development. 00003 Copyright (C) 2002, 2003 James Turk 00004 00005 Licensed under a BSD-style license. 00006 00007 The maintainer of this library is James Turk (james@conceptofzero.net) 00008 and the home of this Library is http://www.zengine.sourceforge.net 00009 *******************************************************************************/ 00010 00024 #ifndef __ze_zobject_h__ 00025 #define __ze_zobject_h__ 00026 00027 #include "ZE_ZEngine.h" 00028 00029 namespace ZE 00030 { 00036 class ZObject 00037 { 00038 protected: 00040 ZEngine* rEngine; 00041 public: 00047 ZObject() { rEngine = ZEngine::GetInstance(); }; 00048 00054 virtual ~ZObject() {}; 00055 }; 00056 } 00057 00058 #endif //__ze_zobject_h__