/******************************************************************************* This file is Part of the ZEngine Library for 2D game development. Copyright (C) 2002-2004 James Turk Licensed under a BSD-style license. The maintainer of this library is James Turk (james@conceptofzero.net) and the home of this Library is http://www.zengine.sourceforge.net *******************************************************************************/ #ifndef __ze_includes_h__ #define __ze_includes_h__ #include "ZE_Defines.h" #include "SDL.h" #if (GFX_BACKEND == ZE_OGL) #include "SDL_opengl.h" #endif #ifdef USE_SDL_IMAGE #include "SDL_image.h" #endif #ifdef USE_SDL_TTF #include "SDL_ttf.h" #endif #ifdef USE_SDL_MIXER #include "SDL_mixer.h" #endif #include "zlib/unzip.h" #include "tinyxml/tinyxml.h" #include //used frequently #include //used by ZEngine for ZErrors #include //used by ZConfigFile #include //used by ZConfigFile #include //used in parsing #include //used in Randgen #include //used in FormatStr #endif //__ze_includes_h__