[Project] FileName=ZEngine.dev Name=ZEngine UnitCount=33 Type=2 Ver=1 ObjFiles= Includes=../include Libs= PrivateResource= ResourceIncludes= MakeIncludes= Compiler= CppCompiler= Linker= IsCpp=1 Icon= ExeOutput=..\lib ObjectOutput=. OverrideOutput=1 OverrideOutputName=libZEngineS.a HostApplication= Folders=Includes,Source CommandLine= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=000000000000100000 [Unit1] FileName=..\src\VersionInfo.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=..\src\ZE_Utility.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=..\src\ZE_ZConfigFile.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit4] FileName=..\src\ZE_ZEngine.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=..\src\ZE_ZError.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit6] FileName=..\src\ZE_ZFont.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit7] FileName=..\src\ZE_ZImage.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit8] FileName=..\src\ZE_ZMusic.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit9] FileName=..\src\ZE_ZRandGen.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit10] FileName=..\src\ZE_ZRect.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit11] FileName=..\src\ZE_ZSound.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit12] FileName=..\src\ZE_ZTimer.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit13] FileName=..\src\external\physfsrwops.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit14] FileName=..\src\external\SDLGL_Util.cpp CompileCpp=1 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit15] FileName=..\include\ZE_ZTimer.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit16] FileName=..\include\ZEngine.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit17] FileName=..\include\VersionInfo.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit18] FileName=..\include\ZE_Defines.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit19] FileName=..\include\ZE_Includes.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit20] FileName=..\include\ZE_Utility.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit21] FileName=..\include\ZE_ZBaseParticleSystem.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit22] FileName=..\include\ZE_ZConfigFile.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit23] FileName=..\include\ZE_ZEngine.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit24] FileName=..\include\ZE_ZError.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit25] FileName=..\include\ZE_ZFont.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit26] FileName=..\include\ZE_ZImage.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit27] FileName=..\include\ZE_ZMusic.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit28] FileName=..\include\ZE_ZRandGen.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit29] FileName=..\include\ZE_ZRect.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit30] FileName=..\include\ZE_ZSimpleParticleSystem.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit31] FileName=..\include\ZE_ZSound.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit32] FileName=..\include\external\physfsrwops.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit33] FileName=..\include\external\SDLGL_Util.h CompileCpp=1 Folder=Includes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion= FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion= AutoIncBuildNr=0