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/include/ZE_ZObject.h

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00001 /*******************************************************************************
00002          This file is Part of the ZEngine Library for SDL Game Development.
00003                       Copyright (C) 2002 ConceptOfZero.net
00004 
00005              Licensed under the BSD License, see licensing.txt.
00006 
00007     The maintainer of this library is James Turk (jturk@conceptofzero.net) 
00008          and the home of this Library is http://www.conceptofzero.net/
00009 *******************************************************************************/
00010 
00024 #ifndef __ze_zobject_h__
00025 #define __ze_zobject_h__
00026 
00027 #include "ZE_ZEngine.h"
00028 
00029 namespace ZE
00030 {
00036 class ZObject
00037 {
00038     protected:
00040         ZEngine* rEngine;
00041     public:
00047         ZObject() { rEngine = ZEngine::GetInstance(); };
00048 
00054         virtual ~ZObject() {};
00055 };
00056 }
00057 
00058 #endif //__ze_zobject_h__

Generated on Sat Dec 21 23:20:23 2002 for ZEngine by doxygen1.3-rc2