<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>/include/ZE_ZEngine.h Source File</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <!-- Generated by Doxygen 1.3-rc2 --> <center> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> </center> <hr><h1>/include/ZE_ZEngine.h</h1><a href="ZE__ZEngine_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*******************************************************************************</span> 00002 <span class="comment"> This file is Part of the ZEngine Library for 2D game development.</span> 00003 <span class="comment"> Copyright (C) 2002, 2003 James Turk</span> 00004 <span class="comment"></span> 00005 <span class="comment"> Licensed under a BSD-style license.</span> 00006 <span class="comment"></span> 00007 <span class="comment"> The maintainer of this library is James Turk (james@conceptofzero.net) </span> 00008 <span class="comment"> and the home of this Library is http://www.zengine.sourceforge.net</span> 00009 <span class="comment">*******************************************************************************/</span> 00010 00024 <span class="preprocessor">#ifndef __ze_zengine_h__</span> 00025 <span class="preprocessor"></span><span class="preprocessor">#define __ze_zengine_h__</span> 00026 <span class="preprocessor"></span> 00027 <span class="preprocessor">#include "<a class="code" href="ZE__Defines_8h.html">ZE_Defines.h</a>"</span> 00028 <span class="preprocessor">#include "<a class="code" href="ZE__Utility_8h.html">ZE_Utility.h</a>"</span> 00029 <span class="preprocessor">#include "<a class="code" href="ZE__Includes_8h.html">ZE_Includes.h</a>"</span> 00030 <span class="preprocessor">#include "<a class="code" href="ZE__ZError_8h.html">ZE_ZError.h</a>"</span> 00031 00037 <span class="keyword">namespace </span>ZE 00038 { 00039 <a name="l00046"></a><a class="code" href="classZE_1_1ZEngine.html">00046</a> <span class="keyword">class </span><a class="code" href="classZE_1_1ZEngine.html">ZEngine</a> 00047 { 00048 00049 <span class="keyword">private</span>: 00051 <span class="keyword">static</span> <a class="code" href="classZE_1_1ZEngine.html">ZEngine</a> *<a class="code" href="classZE_1_1ZEngine.html#r0">sInstance</a>; <a name="l00053"></a><a class="code" href="classZE_1_1ZEngine.html#o0">00053</a> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o0">mWidth</a>; <a name="l00055"></a><a class="code" href="classZE_1_1ZEngine.html#o1">00055</a> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o1">mHeight</a>; <a name="l00057"></a><a class="code" href="classZE_1_1ZEngine.html#o2">00057</a> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o2">mBPP</a>; <a name="l00059"></a><a class="code" href="classZE_1_1ZEngine.html#o3">00059</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o3">mFullscreen</a>; <a name="l00061"></a><a class="code" href="classZE_1_1ZEngine.html#o4">00061</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o4">mInitialized</a>; <a name="l00063"></a><a class="code" href="classZE_1_1ZEngine.html#o5">00063</a> SDL_Surface *<a class="code" href="classZE_1_1ZEngine.html#o5">mScreen</a>; <a name="l00065"></a><a class="code" href="classZE_1_1ZEngine.html#o6">00065</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o6">mPaused</a>; <a name="l00067"></a><a class="code" href="classZE_1_1ZEngine.html#o7">00067</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o7">mUnpauseOnActive</a>; <a name="l00069"></a><a class="code" href="classZE_1_1ZEngine.html#o8">00069</a> Uint8 <a class="code" href="classZE_1_1ZEngine.html#o8">mDesiredFramerate</a>; <a name="l00071"></a><a class="code" href="classZE_1_1ZEngine.html#o9">00071</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o9">mNextUpdate</a>; <a name="l00073"></a><a class="code" href="classZE_1_1ZEngine.html#o10">00073</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o10">mLastPause</a>; <a name="l00075"></a><a class="code" href="classZE_1_1ZEngine.html#o11">00075</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o11">mPausedTime</a>; <a name="l00077"></a><a class="code" href="classZE_1_1ZEngine.html#o12">00077</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o12">mLastTime</a>; <a name="l00079"></a><a class="code" href="classZE_1_1ZEngine.html#o13">00079</a> <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#o13">mSecPerFrame</a>; <a name="l00081"></a><a class="code" href="classZE_1_1ZEngine.html#o14">00081</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o14">mNeedReload</a>; <a name="l00083"></a><a class="code" href="classZE_1_1ZEngine.html#o15">00083</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o15">mActive</a>; <a name="l00085"></a><a class="code" href="classZE_1_1ZEngine.html#o16">00085</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o16">mQuit</a>; <a name="l00087"></a><a class="code" href="classZE_1_1ZEngine.html#o17">00087</a> Uint8 *<a class="code" href="classZE_1_1ZEngine.html#o17">mKeyIsPressed</a>; <a name="l00089"></a><a class="code" href="classZE_1_1ZEngine.html#o18">00089</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o18">mKeyPress</a>[SDLK_LAST]; <a name="l00091"></a><a class="code" href="classZE_1_1ZEngine.html#o19">00091</a> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o19">mMouseX</a>; <a name="l00093"></a><a class="code" href="classZE_1_1ZEngine.html#o20">00093</a> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o20">mMouseY</a>; <a name="l00095"></a><a class="code" href="classZE_1_1ZEngine.html#o21">00095</a> Uint8 <a class="code" href="classZE_1_1ZEngine.html#o21">mMouseB</a>; <a name="l00097"></a><a class="code" href="classZE_1_1ZEngine.html#o22">00097</a> queue<ZError> <a class="code" href="classZE_1_1ZEngine.html#o22">mErrorQueue</a>; <a name="l00099"></a><a class="code" href="classZE_1_1ZEngine.html#o23">00099</a> <a class="code" href="classZE_1_1ZError.html">ZError</a> <a class="code" href="classZE_1_1ZEngine.html#o23">mCurError</a>; <a name="l00101"></a><a class="code" href="classZE_1_1ZEngine.html#o24">00101</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o24">mLogAllErrors</a>; <a name="l00103"></a><a class="code" href="classZE_1_1ZEngine.html#o25">00103</a> FILE *<a class="code" href="classZE_1_1ZEngine.html#o25">mErrlog</a>; 00104 00105 <span class="preprocessor">#ifdef USE_SDL_MIXER </span> 00106 <span class="preprocessor"></span> <a name="l00107"></a><a class="code" href="classZE_1_1ZEngine.html#o26">00107</a> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o26">mRate</a>; <a name="l00109"></a><a class="code" href="classZE_1_1ZEngine.html#o27">00109</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o27">mStereo</a>; 00110 <span class="preprocessor">#endif </span> 00111 <span class="preprocessor"></span> 00113 <span class="comment">//Singleton + Memory Management//</span> 00115 <span class="comment"></span> 00116 <span class="keyword">private</span>: 00122 <a class="code" href="classZE_1_1ZEngine.html#c0">ZEngine</a>(); 00123 00124 <span class="keyword">public</span>: 00125 00132 <span class="keyword">static</span> <a class="code" href="classZE_1_1ZEngine.html">ZEngine</a>* <a class="code" href="classZE_1_1ZEngine.html#d0">GetInstance</a>(); 00133 00139 <span class="keyword">static</span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#d1">ReleaseInstance</a>(); 00140 00147 <span class="keyword">static</span> string <a class="code" href="classZE_1_1ZEngine.html#d2">GetVersion</a>(); 00148 00150 <span class="comment">//Initialization//</span> 00152 <span class="comment"></span> 00163 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a0">SetupDisplay</a>(<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height, <span class="keywordtype">int</span> bpp, <span class="keywordtype">bool</span> fullscreen); 00164 00165 <span class="preprocessor">#ifdef USE_SDL_MIXER</span> 00166 <span class="preprocessor"></span> 00174 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a1">SetupSound</a>(<span class="keywordtype">int</span> rate, <span class="keywordtype">bool</span> stereo); 00175 <span class="preprocessor">#endif </span> 00176 <span class="preprocessor"></span> 00188 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a2">CreateDisplay</a>(string title, string icon=<span class="stringliteral">""</span>); 00189 00195 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a3">CloseDisplay</a>(); 00196 00204 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a4">ToggleFullscreen</a>(); 00205 00213 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a5">Initialized</a>(); 00214 00216 <span class="comment">//Screen Access//</span> 00218 <span class="comment"></span> 00225 <span class="comment"></span> SDL_Surface *<a class="code" href="classZE_1_1ZEngine.html#a6">Display</a>(); 00226 00233 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a7">Update</a>(); 00234 00244 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a8">Clear</a>(<span class="keywordtype">float</span> red=0.0f, <span class="keywordtype">float</span> green=0.0f, <span class="keywordtype">float</span> blue=0.0f, <span class="keywordtype">float</span> alpha=1.0f); 00245 00247 <span class="comment">//OpenGL Specific Functions//</span> 00249 <span class="comment"></span> 00256 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a9">SetGL2D</a>(); 00257 00259 <span class="comment">//Timer and Framerate Independent Movement//</span> 00261 <span class="comment"></span> 00268 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a10">Delay</a>(Uint32 milliseconds); 00269 00276 Uint32 <a class="code" href="classZE_1_1ZEngine.html#a11">GetTime</a>(); 00277 00283 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a12">PauseTimer</a>(); 00284 00290 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a13">UnpauseTimer</a>(); 00291 00298 <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#a14">GetFrameTime</a>(); 00299 00307 <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#a15">GetFramerate</a>(); 00308 00318 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a16">SetDesiredFramerate</a>(Uint8 rate); 00319 00327 Uint8 <a class="code" href="classZE_1_1ZEngine.html#a17">GetDesiredFramerate</a>(); 00328 00335 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a18">IsPaused</a>(); 00336 00338 <span class="comment">//Event and Input Handling//</span> 00340 <span class="comment"></span> 00347 <span class="comment"></span> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a19">IsActive</a>(); 00348 00355 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a20">RequestQuit</a>(); 00356 00364 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a21">QuitRequested</a>(); 00365 00370 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a22">SetReloadNeed</a>(<span class="keywordtype">bool</span> state); 00371 00379 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a23">ImagesNeedReload</a>(); 00380 00389 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a24">SetKeyRepeatRate</a>(<span class="keywordtype">int</span> rate); 00390 00398 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a25">KeyIsPressed</a>(SDLKey key); 00399 00407 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a26">KeyPress</a>(SDLKey key); 00408 00414 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a27">HideCursor</a>(); 00415 00421 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a28">ShowCursor</a>(); 00422 00429 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a29">MouseX</a>(); 00430 00437 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a30">MouseY</a>(); 00438 00445 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a31">LButtonPressed</a>(); 00446 00453 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a32">RButtonPressed</a>(); 00454 00462 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a33">MouseInRect</a>(SDL_Rect *rect); 00463 00469 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a34">CheckEvents</a>(); 00470 00481 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a35">SetEventFilter</a>(SDL_EventFilter filter); 00482 00483 <span class="preprocessor">#ifdef USE_PHYSFS</span> 00484 <span class="preprocessor"></span> 00485 <span class="comment">//Physfs Utilities//</span> 00487 <span class="comment"></span> 00493 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a36">InitPhysFS</a>(string argv); 00494 00501 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a37">AddPhysFSDir</a>(string dir); 00502 00503 <span class="preprocessor">#endif //USE_PHYSFS</span> 00504 <span class="preprocessor"></span> 00506 <span class="comment">//Error Logging//</span> 00508 <span class="comment"> private:</span> 00516 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#c1">LogError</a>(<a class="code" href="classZE_1_1ZError.html">ZError</a> error); 00517 00518 <span class="keyword">public</span>: 00529 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a38">SetErrorLog</a>(<span class="keywordtype">bool</span> logAll, string logFile=<span class="stringliteral">""</span>); 00530 00541 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a39">ReportError</a>(ZErrorCode code, string desc=<span class="stringliteral">""</span>, string file=<span class="stringliteral">""</span>, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> line=0); 00542 00550 <a class="code" href="namespaceZE.html#a24">ZErrorCode</a> <a class="code" href="classZE_1_1ZEngine.html#a40">GetLastError</a>(); 00551 00559 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a41">WriteLog</a>(string str); 00560 00567 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a42">FlushErrors</a>(); 00568 00570 <span class="comment">//Random Number Generation//</span> 00572 <span class="comment"></span> 00580 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a43">SeedRandom</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> seed); 00581 00590 <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <a class="code" href="classZE_1_1ZEngine.html#a44">RandLong</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> max); 00591 00601 <span class="keywordtype">long</span> <a class="code" href="classZE_1_1ZEngine.html#a44">RandLong</a>(<span class="keywordtype">long</span> min, <span class="keywordtype">long</span> max); 00602 00610 <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#a46">RandDouble</a>(); 00611 00621 <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#a46">RandDouble</a>(<span class="keywordtype">double</span> min, <span class="keywordtype">double</span> max); 00622 00624 <span class="comment">//Data Loading + Unloading//</span> 00626 <span class="comment"></span> 00633 <span class="comment"></span> SDL_Surface* <a class="code" href="classZE_1_1ZEngine.html#a48">LoadImage</a>(string filename); 00634 00635 <span class="preprocessor">#ifdef USE_SDL_MIXER</span> 00636 <span class="preprocessor"></span> 00643 Mix_Chunk* <a class="code" href="classZE_1_1ZEngine.html#a49">LoadSound</a>(string filename); 00644 00652 Mix_Music* <a class="code" href="classZE_1_1ZEngine.html#a50">LoadMusic</a>(string filename); 00653 <span class="preprocessor">#endif</span> 00654 <span class="preprocessor"></span> 00655 <span class="preprocessor">#ifdef USE_SDL_TTF</span> 00656 <span class="preprocessor"></span> 00664 TTF_Font* <a class="code" href="classZE_1_1ZEngine.html#a51">LoadFont</a>(string filename, <span class="keywordtype">int</span> size); 00665 <span class="preprocessor">#endif </span> 00666 <span class="preprocessor"></span> 00668 <span class="comment">//Accessors//</span> 00670 <span class="comment"></span> 00677 <span class="comment"></span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a52">Width</a>(); 00678 00685 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a53">Height</a>(); 00686 00693 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a54">BPP</a>(); 00694 00701 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a55">IsFullscreen</a>(); 00702 }; 00703 00704 } 00705 00706 <span class="preprocessor">#endif //__ze_zengine_h__</span> </pre></div><hr><address style="align: right;"><small>Generated on Sun Apr 27 22:34:35 2003 for ZEngine by <a href="http://www.doxygen.org/index.html"> <img src="doxygen.png" alt="doxygen" align="middle" border=0 width=110 height=53></a>1.3-rc2 </small></address> </body> </html>