/******************************************************************************* This file is Part of the ZEngine Library for 2D game development. Copyright (C) 2002-2004 James Turk Licensed under a BSD-style license. The maintainer of this library is James Turk (james@conceptofzero.net) and the home of this Library is http://www.zengine.sourceforge.net *******************************************************************************/ #ifndef __ze_zsound_h__ #define __ze_zsound_h__ #include "ZE_ZEngine.h" #include "ZE_ZSoundBase.h" #ifdef USE_AUDIERE namespace ZE { class ZSound : public ZSoundBase { public: ZSound(); ZSound(std::string filename); void Open(std::string filename); }; } #endif //USE_AUDIERE #endif //__ze_zsound_h__