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/include/ZE_Defines.h

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00001 /*******************************************************************************
00002          This file is Part of the ZEngine Library for SDL Game Development.
00003                       Copyright (C) 2002 ConceptOfZero.net
00004 
00005              Licensed under the BSD License, see licensing.txt.
00006 
00007     The maintainer of this library is James Turk (jturk@conceptofzero.net) 
00008          and the home of this Library is http://www.conceptofzero.net/
00009 *******************************************************************************/
00010 
00024 #ifndef __ze_defines_h__
00025 #define __ze_defines_h__
00026 
00027 //defines- undefine any of these if you dont have the indicated SDL extension//
00029 #define USE_SDL_TTF
00031 #define USE_SDL_IMAGE
00033 #define USE_SDL_MIXER
00035 //#define USE_PHYSFS
00037 #define DEBUG_STREAM
00039 #define VERSION "0.7.6"
00040 
00041 #endif //__ze_defines_h__

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