# Microsoft Developer Studio Project File - Name="ZFontTest" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=ZFontTest - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "ZFontTest.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "ZFontTest.mak" CFG="ZFontTest - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "ZFontTest - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "ZFontTest - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "ZFontTest - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /GZ PRECOMP_VC7_TOBEREMOVED /c # ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /GZ PRECOMP_VC7_TOBEREMOVED /c # ADD BASE MTL /nologo /win32 # ADD MTL /nologo /win32 # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sdl.lib sdlmain.lib opengl32.lib sdl_ttf.lib sdl_mixer.lib sdl_image.lib physfs.lib ZEngineSD.lib /nologo /subsystem:windows /pdb:"Debug\ZFontTest.pdb" /debug /machine:IX86 /out:"..\test\bin\ZFontTestD.exe" /pdbtype:sept # SUBTRACT BASE LINK32 /pdb:none # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sdl.lib sdlmain.lib opengl32.lib sdl_ttf.lib sdl_mixer.lib sdl_image.lib ZEngineSD.lib /nologo /subsystem:windows /pdb:"Debug\ZFontTest.pdb" /debug /machine:IX86 /out:"..\test\bin\ZFontTestD.exe" /pdbtype:sept # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "ZFontTest - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /GF PRECOMP_VC7_TOBEREMOVED /c # ADD CPP /nologo /MD /W3 /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /GF PRECOMP_VC7_TOBEREMOVED /c # ADD BASE MTL /nologo /win32 # ADD MTL /nologo /win32 # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sdl.lib sdlmain.lib opengl32.lib sdl_ttf.lib sdl_mixer.lib sdl_image.lib physfs.lib ZEngineS.lib /nologo /subsystem:windows /debug /machine:IX86 /out:"..\test\bin\ZFontTest.exe" /pdbtype:sept /opt:ref /opt:icf # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sdl.lib sdlmain.lib opengl32.lib sdl_ttf.lib sdl_mixer.lib sdl_image.lib ZEngineS.lib /nologo /subsystem:windows /debug /machine:IX86 /out:"..\test\bin\ZFontTest.exe" /pdbtype:sept /opt:ref /opt:icf !ENDIF # Begin Target # Name "ZFontTest - Win32 Debug" # Name "ZFontTest - Win32 Release" # Begin Source File SOURCE=..\test\ZFontTest.cpp DEP_CPP_ZFONT=\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"external\physfsrwops.h"\ {$(INCLUDE)}"external\SDLGL_Util.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_image.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mixer.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_opengl.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_ttf.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ {$(INCLUDE)}"ZE_Defines.h"\ {$(INCLUDE)}"ZE_Error.h"\ {$(INCLUDE)}"ZE_Includes.h"\ {$(INCLUDE)}"ZE_Macros.h"\ {$(INCLUDE)}"ZE_ZConfigFile.h"\ {$(INCLUDE)}"ZE_ZEngine.h"\ {$(INCLUDE)}"ZE_ZFont.h"\ {$(INCLUDE)}"ZE_ZImage.h"\ {$(INCLUDE)}"ZE_ZMusic.h"\ {$(INCLUDE)}"ZE_ZObject.h"\ {$(INCLUDE)}"ZE_ZRect.h"\ {$(INCLUDE)}"ZE_ZSound.h"\ {$(INCLUDE)}"ZE_ZTimer.h"\ {$(INCLUDE)}"ZEngine.h"\ NODEP_CPP_ZFONT=\ "..\include\physfs.h"\ # End Source File # End Target # End Project