Main Page   Namespace List   Compound List   File List   Namespace Members   Compound Members   File Members  

/include/ZE_Defines.h

Go to the documentation of this file.
00001 /*******************************************************************************
00002         This file is Part of the ZEngine Library for 2D game development.
00003                    Copyright (C) 2002, 2003 James Turk
00004 
00005                      Licensed under a BSD-style license.
00006 
00007     The maintainer of this library is James Turk (james@conceptofzero.net) 
00008      and the home of this Library is http://www.zengine.sourceforge.net
00009 *******************************************************************************/
00010 
00020 #ifndef __ze_defines_h__
00021 #define __ze_defines_h__
00022 
00023 //Defines- undefine any of these if you dont have the indicated SDL extension//
00024 
00026 #define USE_SDL_TTF
00027 
00028 #define USE_SDL_IMAGE
00029 
00030 #define USE_SDL_MIXER
00031 
00032 //#define USE_SDL_NET
00034 //#define USE_PHYSFS
00035 
00036 #ifdef USE_SDL_NET
00037 
00038 namespace ZE
00039 {
00040 
00042 const int MAX_MSG_LEN = 10240;
00044 typedef char ZByte;
00045 
00046 }
00047 
00048 #endif
00049 
00050 #endif //__ze_defines_h__

Generated on Sun Jun 29 14:13:50 2003 for ZEngine by doxygen1.3