00001 /******************************************************************************* 00002 This file is Part of the ZEngine Library for SDL Game Development. 00003 Copyright (C) 2002 ConceptOfZero.net 00004 00005 Licensed under the BSD License, see licensing.txt. 00006 00007 The maintainer of this library is James Turk (jturk@conceptofzero.net) 00008 and the home of this Library is http://www.conceptofzero.net/ 00009 *******************************************************************************/ 00010 00024 #ifndef __ze_zobject_h__ 00025 #define __ze_zobject_h__ 00026 00027 #include "ZE_ZEngine.h" 00028 00029 namespace ZE 00030 { 00036 class ZObject 00037 { 00038 protected: 00040 ZEngine* rEngine; 00041 public: 00047 ZObject() { rEngine = ZEngine::GetInstance(); }; 00048 00054 virtual ~ZObject() {}; 00055 }; 00056 } 00057 00058 #endif //__ze_zobject_h__