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<hr><h1>/include/ZE_ZSound.h</h1><a href="ZE__ZSound_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*******************************************************************************</span>
00002 <span class="comment">        This file is Part of the ZEngine Library for 2D game development.</span>
00003 <span class="comment">                   Copyright (C) 2002, 2003 James Turk</span>
00004 <span class="comment"></span>
00005 <span class="comment">                     Licensed under a BSD-style license.</span>
00006 <span class="comment"></span>
00007 <span class="comment">    The maintainer of this library is James Turk (james@conceptofzero.net) </span>
00008 <span class="comment">     and the home of this Library is http://www.zengine.sourceforge.net</span>
00009 <span class="comment">*******************************************************************************/</span>
00010 
00024 <span class="preprocessor">#ifndef __ze_zsound_h__</span>
00025 <span class="preprocessor"></span><span class="preprocessor">#define __ze_zsound_h__</span>
00026 <span class="preprocessor"></span>
00027 <span class="preprocessor">#include "<a class="code" href="ZE__ZObject_8h.html">ZE_ZObject.h</a>"</span>
00028 
00029 <span class="preprocessor">#ifdef USE_SDL_MIXER</span>
00030 <span class="preprocessor"></span>
00031 <span class="keyword">namespace </span>ZE
00032 {
00033 
<a name="l00039"></a><a class="code" href="classZE_1_1ZSound.html">00039</a> <span class="keyword">class </span><a class="code" href="classZE_1_1ZSound.html">ZSound</a> : <span class="keyword">public</span> <a class="code" href="classZE_1_1ZObject.html">ZObject</a> 
00040 {
00041     <span class="keyword">protected</span>:
<a name="l00043"></a><a class="code" href="classZE_1_1ZSound.html#n0">00043</a>         Mix_Chunk* <a class="code" href="classZE_1_1ZSound.html#n0">rSound</a>;
<a name="l00045"></a><a class="code" href="classZE_1_1ZSound.html#n1">00045</a>         <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZSound.html#n1">rChannelID</a>;
00046 
00047     <span class="keyword">public</span>:
<a name="l00049"></a><a class="code" href="classZE_1_1ZSound.html#p0">00049</a>         <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZSound.html#p0">LoopInfinite</a>;
00050 
00052         <span class="comment">//Opening and Closing//</span>
00054 <span class="comment"></span>
00060 <span class="comment"></span>        <a class="code" href="classZE_1_1ZSound.html#a0">ZSound</a>();
00061 
00068         <a class="code" href="classZE_1_1ZSound.html#a0">ZSound</a>(string filename);
00069 
00075         <a class="code" href="classZE_1_1ZSound.html#a2">~ZSound</a>();
00076 
00083         <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a3">Open</a>(string filename);
00084 
00090         <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a4">Release</a>();
00091 
00093         <span class="comment">//Play Controls//</span>
00095 <span class="comment"></span>
00104 <span class="comment"></span>        <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a5">Play</a>(<span class="keywordtype">int</span> loopNum=0, <span class="keywordtype">int</span> fadeTime=0);
00105 
00111         <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a6">Pause</a>();
00112 
00118         <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a7">Unpause</a>();
00119 
00126         <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a8">Stop</a>(<span class="keywordtype">int</span> fadeTime=0);
00127 
00134         <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a9">SetVolume</a>(<span class="keywordtype">int</span> volume);
00135 
00137         <span class="comment">//Accessors//</span>
00139 <span class="comment"></span>
00146 <span class="comment"></span>        <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZSound.html#a10">IsLoaded</a>();
00147 
00154         <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZSound.html#a11">IsPlaying</a>();
00155 
00162         <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZSound.html#a12">IsPaused</a>();
00163 
00170         <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZSound.html#a13">Volume</a>();
00171 };
00172 
00173 
00174 }
00175 
00176 <span class="preprocessor">#endif //USE_SDL_MIXER</span>
00177 <span class="preprocessor"></span>
00178 <span class="preprocessor">#endif //__ze_zsound_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Thu Jan 2 22:51:08 2003 for ZEngine by
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